📄 statcast.cpp
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// File from page 749 in "Thinking in C++" by Bruce Eckel
//////////////////////////////////////////////////
// From the compressed package ECKELT02.ZIP 4/11/95
// (Original ECKELT01.ZIP dated 2/21/95)
// Copyright (c) Bruce Eckel, 1995
// Source code file from the book "Thinking in C++",
// Prentice Hall, 1995, ISBN: 0-13-917709-4
// All rights reserved EXCEPT as allowed by the following
// statements: You may freely use this file for your own
// work, including modifications and distribution in
// executable form only. You may copy and distribute this
// file, as long as it is only distributed in the complete
// (compressed) package with the other files from this
// book and you do not remove this copyright and notice.
// You may not distribute modified versions of the source
// code in this package. This package may be freely placed
// on bulletin boards, internet nodes, shareware disks and
// product vendor disks. You may not use this file in
// printed media without the express permission of the
// author. Bruce Eckel makes no
// representation about the suitability of this software
// for any purpose. It is provided "as is" without express
// or implied warranty of any kind. The entire risk as to
// the quality and performance of the software is with
// you. Should the software prove defective, you assume
// the cost of all necessary servicing, repair, or
// correction.
// If you think you've found an error, please
// email all modified files with loudly commented changes
// to: eckel@aol.com (please use the same
// address for non-code errors found in the book).
//////////////////////////////////////////////////
//: STATCAST.CPP -- Examples of static_cast
class base { /* ... */ };
class derived : public base {
public:
// ...
// Automatic type conversion:
operator int() { return 1; }
};
void func(int) {}
class other {};
main() {
int i = 0x7fff; // Max pos value = 32767
long l;
float f;
//(1) typical castless conversions:
l = i;
f = i;
// Also works:
l = static_cast<long>(i);
f = static_cast<float>(i);
//(2) narrowing conversions:
i = l; // May lose digits
i = f; // May lose info
// Says "I know," eliminates warnings:
i = static_cast<int>(l);
i = static_cast<int>(f);
char c = static_cast<char>(i);
//(3) forcing a conversion from void* :
void* vp = &i;
// Old way produces a dangerous conversion:
float* fp = (float*)vp;
// The new way is equally dangerous:
fp = static_cast<float*>(vp);
//(4) implicit type conversions, normally
// Performed by the compiler:
derived d;
base* bp = &d; // Upcast: normal and OK
bp = static_cast<base*>(&d); // More explicit
int x = d; // Automatic type conversion
x = static_cast<int>(d); // More explicit
func(d); // Automatic type conversion
func(static_cast<int>(d)); // More explicit
//(5) Static Navigation of class hierarchies:
derived* dp = static_cast<derived*>(bp);
// ONLY an efficiency hack. dynamic_cast is
// Always safer. However:
// Other* op = static_cast<other*>(bp);
// Conveniently gives an error message, while
other* op2 = (other*)bp;
// Does not.
}
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