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📄 map1.java

📁 遗传算法求解TSP问题
💻 JAVA
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import java.awt.*;

class Map1 extends Map {
	private int[] colorPoints = null;
	int polx [] = new int [4];
	int poly [] = new int [4];
	private static final int lineWidth   = 3;
	private Color color = Color.blue;
  public Map1 ( int xdiffini, int ydiffini  ) {
	xdiff = ydiffini;
	ydiff = ydiffini;
  }
  public void paint ( Graphics f ) {
	Dimension d = getSize();
	f.setColor ( Color.white );
	f.fill3DRect( 0, 0, d.width-1, d.height-1, true);

	double s = World.scaling;
	for ( int i = 0; i < kante_length; i++ ) {

		f.setColor ( Color.black );
		if (( colorPoints != null) && ( colorPoints[0] == i || colorPoints[1] == i)) {
			f.setColor( color);
		
			float dx = ( points[(i+1)%kante_length].x-points[i].x); 
			float dy = ( points[(i+1)%kante_length].y-points[i].y);
			double alpha = ((dx != 0)?(float)Math.atan (dy/dx):Math.PI/2);

			int diffx = - (int) Math.round( ( lineWidth/2) * Math.sin( alpha ));
			int diffy = + (int) Math.round( ( lineWidth/2) * Math.cos( alpha ));
			polx [0] = (int) Math.round( s*points[i].x) + diffx;
			poly [0] = (int) Math.round( s*points[i].y) + diffy;
			polx [1] = (int) Math.round( s*points[i].x) - diffx;
			poly [1] = (int) Math.round( s*points[i].y) - diffy;
			polx [2] = (int) Math.round( s*points[(i+1)%kante_length].x) - diffx;
			poly [2] = (int) Math.round( s*points[(i+1)%kante_length].y) - diffy;
			polx [3] = (int) Math.round( s*points[(i+1)%kante_length].x) + diffx;
			poly [3] = (int) Math.round( s*points[(i+1)%kante_length].y) + diffy;

			f.fillPolygon ( polx, poly, 4 );
		} else {
			f.drawLine ( (int)(s*points[i].x), (int)(s*points[i].y),
			  (int)(s*points[(i+1)%kante_length].x), (int)(s*points[(i+1)%kante_length].y) );
		}
		
		f.setColor ( Color.red );
		if ( i == 0 ) {
		  f.fillRect ( (int)(s*(points[i].x)), (int)(s*(points[i].y)), (int)6, (int)6 );
		} else f.fillRect ( (int)(s*(points[i].x)), (int)(s*(points[i].y)), (int)4, (int)4 );
	}

  }
	public void setColorPoints( int[] p, Color c) {
		this.color = c;
		colorPoints = p;
		repaint();
	}
	public void setColorPoints( Color c) {
		this.color = c;
		repaint();
	}
	public void unsetColorPoints( ) {
		colorPoints = null;
		repaint();
	}
}

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