📄 tetris.rc
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//Microsoft Developer Studio generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// Chinese (P.R.C.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)
#ifdef _WIN32
LANGUAGE LANG_CHINESE, SUBLANG_CHINESE_SIMPLIFIED
#pragma code_page(936)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE DISCARDABLE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE DISCARDABLE
BEGIN
"#include ""afxres.h""\r\n"
"\0"
END
3 TEXTINCLUDE DISCARDABLE
BEGIN
"#define _AFX_NO_SPLITTER_RESOURCES\r\n"
"#define _AFX_NO_OLE_RESOURCES\r\n"
"#define _AFX_NO_TRACKER_RESOURCES\r\n"
"#define _AFX_NO_PROPERTY_RESOURCES\r\n"
"\r\n"
"#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)\r\n"
"#ifdef _WIN32\r\n"
"LANGUAGE 4, 2\r\n"
"#pragma code_page(936)\r\n"
"#endif //_WIN32\r\n"
"#include ""res\\Tetris.rc2"" // non-Microsoft Visual C++ edited resources\r\n"
"#include ""l.chs\\afxres.rc"" // Standard components\r\n"
"#include ""l.chs\\afxdb.rc"" // Database resources\r\n"
"#endif\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDR_MAINFRAME ICON DISCARDABLE "res\\Tetris.ico"
IDR_TETRISTYPE ICON DISCARDABLE "res\\TetrisDoc.ico"
/////////////////////////////////////////////////////////////////////////////
//
// Menu
//
IDR_MAINFRAME MENU PRELOAD DISCARDABLE
BEGIN
POPUP "游戏"
BEGIN
MENUITEM "开始", ID_GAME_START
MENUITEM "暂停", ID_GAME_PAUSE
MENUITEM "音乐", IDC_SET_MUSIC
MENUITEM "退出", IDC_EXIT
END
POPUP "帮助(&H)"
BEGIN
MENUITEM "关于 Tetris(&A)...", ID_APP_ABOUT
END
END
/////////////////////////////////////////////////////////////////////////////
//
// Accelerator
//
IDR_MAINFRAME ACCELERATORS PRELOAD MOVEABLE PURE
BEGIN
"N", ID_FILE_NEW, VIRTKEY, CONTROL
"O", ID_FILE_OPEN, VIRTKEY, CONTROL
"S", ID_FILE_SAVE, VIRTKEY, CONTROL
"Z", ID_EDIT_UNDO, VIRTKEY, CONTROL
"X", ID_EDIT_CUT, VIRTKEY, CONTROL
"C", ID_EDIT_COPY, VIRTKEY, CONTROL
"V", ID_EDIT_PASTE, VIRTKEY, CONTROL
VK_BACK, ID_EDIT_UNDO, VIRTKEY, ALT
VK_DELETE, ID_EDIT_CUT, VIRTKEY, SHIFT
VK_INSERT, ID_EDIT_COPY, VIRTKEY, CONTROL
VK_INSERT, ID_EDIT_PASTE, VIRTKEY, SHIFT
VK_F6, ID_NEXT_PANE, VIRTKEY
VK_F6, ID_PREV_PANE, VIRTKEY, SHIFT
END
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
IDD_ABOUTBOX DIALOG DISCARDABLE 0, 0, 235, 101
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "关于 Tetris"
FONT 9, "宋体"
BEGIN
LTEXT "Tetris 1.0 版",IDC_STATIC,56,7,119,8,SS_NOPREFIX
LTEXT "版权所有 (C) 2004",IDC_STATIC,60,86,119,8
DEFPUSHBUTTON "确定",IDOK,178,80,50,14,WS_GROUP
LTEXT "作者:靳国荣",IDC_STATIC,59,26,76,8
LTEXT "重庆大学软件学院",IDC_STATIC,59,47,102,8
LTEXT "Email:jgr8224@hotmail.com",IDC_STATIC,61,69,78,8
CONTROL 130,IDC_STATIC,"Static",SS_BITMAP,7,7,49,65
ICON IDR_MAINFRAME,IDC_STATIC,161,27,21,21
END
#ifndef _MAC
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,0,0,1
PRODUCTVERSION 1,0,0,1
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x9L
#else
FILEFLAGS 0x8L
#endif
FILEOS 0x4L
FILETYPE 0x1L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "080404b0"
BEGIN
VALUE "Comments", "\0"
VALUE "CompanyName", "\0"
VALUE "FileDescription", "Tetris Microsoft 基础类应用程序\0"
VALUE "FileVersion", "1, 0, 0, 1\0"
VALUE "InternalName", "Tetris\0"
VALUE "LegalCopyright", "版权所有 (C) 2004\0"
VALUE "LegalTrademarks", "\0"
VALUE "OriginalFilename", "Tetris.EXE\0"
VALUE "PrivateBuild", "靳国荣\0"
VALUE "ProductName", "Tetris 应用程序\0"
VALUE "ProductVersion", "1, 0, 0, 1\0"
VALUE "SpecialBuild", "\0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x804, 1200
END
END
#endif // !_MAC
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO DISCARDABLE
BEGIN
IDD_ABOUTBOX, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 228
TOPMARGIN, 7
BOTTOMMARGIN, 94
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
//
IDR_MAINFRAME BITMAP MOVEABLE PURE "res\\Toolbar.bmp"
IDB_BITMAP1 BITMAP DISCARDABLE "res\\bitmap1.bmp"
IDB_SPLASH BITMAP DISCARDABLE "Splsh16.bmp"
/////////////////////////////////////////////////////////////////////////////
//
// Toolbar
//
IDR_MAINFRAME TOOLBAR DISCARDABLE 32, 32
BEGIN
BUTTON ID_GAME_START
BUTTON ID_GAME_PAUSE
SEPARATOR
BUTTON IDC_EXIT
BUTTON ID_APP_ABOUT
BUTTON IDC_SET_MUSIC
BUTTON ID_APP_ABOUT
END
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE PRELOAD DISCARDABLE
BEGIN
IDR_MAINFRAME "Tetris\n\nTetris\n\n\nTetris.Document\nTetris Document"
END
STRINGTABLE PRELOAD DISCARDABLE
BEGIN
AFX_IDS_APP_TITLE "Tetris"
AFX_IDS_IDLEMESSAGE "就绪"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_INDICATOR_EXT "扩展名"
ID_INDICATOR_CAPS "大写"
ID_INDICATOR_NUM "数字"
ID_INDICATOR_SCRL "滚动"
ID_INDICATOR_OVR "改写"
ID_INDICATOR_REC "记录"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_FILE_NEW "建立新文档\n新建"
ID_FILE_OPEN "打开一个现有文档\n打开"
ID_FILE_CLOSE "关闭活动文档\n关闭"
ID_FILE_SAVE "保存活动文档\n保存"
ID_FILE_SAVE_AS "将活动文档以一个新文件名保存\n另存为"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_APP_ABOUT "显示程序信息,版本号和版权\n关于"
ID_APP_EXIT "退出应用程序;提示保存文档\n退出"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_FILE_MRU_FILE1 "打开该文档"
ID_FILE_MRU_FILE2 "打开该文档"
ID_FILE_MRU_FILE3 "打开该文档"
ID_FILE_MRU_FILE4 "打开该文档"
ID_FILE_MRU_FILE5 "打开该文档"
ID_FILE_MRU_FILE6 "打开该文档"
ID_FILE_MRU_FILE7 "打开该文档"
ID_FILE_MRU_FILE8 "打开该文档"
ID_FILE_MRU_FILE9 "打开该文档"
ID_FILE_MRU_FILE10 "打开该文档"
ID_FILE_MRU_FILE11 "打开该文档"
ID_FILE_MRU_FILE12 "打开该文档"
ID_FILE_MRU_FILE13 "打开该文档"
ID_FILE_MRU_FILE14 "打开该文档"
ID_FILE_MRU_FILE15 "打开该文档"
ID_FILE_MRU_FILE16 "打开该文档"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_NEXT_PANE "切换到下一个窗格\n下一窗格"
ID_PREV_PANE "切换回前一个窗格\n前一窗格"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_WINDOW_SPLIT "将活动的窗口分隔成窗格\n分隔"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_EDIT_CLEAR "删除被选对象\n删除"
ID_EDIT_CLEAR_ALL "全部删除\n全部删除"
ID_EDIT_COPY "复制被选对象并将其置于剪贴板上\n复制"
ID_EDIT_CUT "剪切被选对象并将其置于剪贴板上\n剪切"
ID_EDIT_FIND "查找指定的正文\n查找"
ID_EDIT_PASTE "插入剪贴板内容\n粘贴"
ID_EDIT_REPEAT "重复上一步操作\n重复"
ID_EDIT_REPLACE "用不同的正文替换指定的正文\n替换"
ID_EDIT_SELECT_ALL "选择整个文档\n选择全部"
ID_EDIT_UNDO "撤消最后一步操作\n撤消"
ID_EDIT_REDO "重新执行先前已撤消的操作\n重新执行"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_VIEW_TOOLBAR "显示或隐藏工具栏\n显隐工具栏"
ID_VIEW_STATUS_BAR "显示或隐藏状态栏\n显隐状态栏"
END
STRINGTABLE DISCARDABLE
BEGIN
AFX_IDS_SCSIZE "改变窗口大小"
AFX_IDS_SCMOVE "改变窗口位置"
AFX_IDS_SCMINIMIZE "将窗口缩小成图标"
AFX_IDS_SCMAXIMIZE "把窗口放大到最大尺寸"
AFX_IDS_SCNEXTWINDOW "切换到下一个文档窗口"
AFX_IDS_SCPREVWINDOW "切换到先前的文档窗口"
AFX_IDS_SCCLOSE "关闭活动的窗口并提示保存所有文档"
END
STRINGTABLE DISCARDABLE
BEGIN
AFX_IDS_SCRESTORE "把窗口恢复到正常大小"
AFX_IDS_SCTASKLIST "激活任务表"
END
#endif // Chinese (P.R.C.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
#define _AFX_NO_SPLITTER_RESOURCES
#define _AFX_NO_OLE_RESOURCES
#define _AFX_NO_TRACKER_RESOURCES
#define _AFX_NO_PROPERTY_RESOURCES
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)
#ifdef _WIN32
LANGUAGE 4, 2
#pragma code_page(936)
#endif //_WIN32
#include "res\Tetris.rc2" // non-Microsoft Visual C++ edited resources
#include "l.chs\afxres.rc" // Standard components
#include "l.chs\afxdb.rc" // Database resources
#endif
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED
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