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📄 menuindialogdlg.cpp

📁 PPC上可以在对话框中加入菜单的例程(两种方式实现)
💻 CPP
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// MenuInDialogDlg.cpp : implementation file
//

#include "stdafx.h"
#include "MenuInDialog.h"
#include "MenuInDialogDlg.h"
#include "ModalDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CMenuInDialogDlg dialog

CMenuInDialogDlg::CMenuInDialogDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CMenuInDialogDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CMenuInDialogDlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CMenuInDialogDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CMenuInDialogDlg)
		// NOTE: the ClassWizard will add DDX and DDV calls here
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CMenuInDialogDlg, CDialog)
	//{{AFX_MSG_MAP(CMenuInDialogDlg)
	ON_BN_CLICKED(IDC_SHOW_MODAL, OnShowModal)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CMenuInDialogDlg message handlers

BOOL CMenuInDialogDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	CenterWindow(GetDesktopWindow());	// center to the hpc screen

	//The first way. Using CCeCommandBar class.
	CCeCommandBar *pCommandBar = (CCeCommandBar*)m_pWndEmptyCB;
	pCommandBar->InsertMenuBar(IDR_MENUBAR);

/*
	//The second way. Using SHCreateMenuBar function.
	SHMENUBARINFO info;
	info.cbSize = sizeof(info);
	info.hwndParent = m_hWnd;
	info.dwFlags = 0;
	info.nToolBarId = IDR_MENUBAR;
	info.hInstRes = ::AfxGetInstanceHandle();
	info.nBmpId = 0;
	info.cBmpImages = 0;
	SHCreateMenuBar(&info);
*/

	return TRUE;  // return TRUE  unless you set the focus to a control
}



void CMenuInDialogDlg::OnShowModal() 
{
	CModalDlg md;
	md.DoModal();	
}

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