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<HTML><HEAD> <TITLE>BBS水木清华站∶精华区</TITLE></HEAD><BODY><CENTER><H1>BBS水木清华站∶精华区</H1></CENTER>From: <A HREF="mailto:gary@daniver.demon.co.uk">gary@daniver.demon.co.uk</A> (Gary Henderson) <BR>Newsgroups: comp.os.linux.announce <BR>Subject: Snes96, Linux version 0.5 - Super Nintendo Entertainment System emulator <BR>Followup-To: comp.os.linux.misc <BR>Date: Thu, 27 Mar 1997 22:5:6 GMT <BR>Organization: Daniver Limited, Huntingdon, Cambridgeshire, UK. <BR>Lines: 97 <BR>Approved: linux-<A HREF="mailto:announce@news.ornl.gov">announce@news.ornl.gov</A> (Lars Wirzenius) <BR>Message-ID: <<A HREF="mailto:pgpmoose.199703280005.1977@liw.clinet.fi>">pgpmoose.199703280005.1977@liw.clinet.fi></A> <BR>NNTP-Posting-Host: liw.clinet.fi <BR>NNTP-Posting-User: liw <BR>Keywords: SNES emulation linux <BR>X-Server-Date: 27 Mar 1997 22:05:09 GMT <BR>Old-Date: Wed, 26 Mar 1997 20:30:37 GMT <BR>X-Auth: PGPMoose V1.1 PGP comp.os.linux.announce <BR> iQBVAwUBMzrvFTiesvPHtqnBAQEqtQH+KXK+2fagmnybchlq8LHIFEXsLgoGwc2+ <BR> eGBo9UMPdgXd4jqbJeiry/Vv6ayj0ms1GWKI2RIWSiDzGl1OctAHuA== <BR> =Or5y <BR> <BR>-----BEGIN PGP SIGNED MESSAGE----- <BR> <BR> <BR>Snes96: Linux 0.5 Released 26th March 1997 <BR> <BR>The forth public, binary-only release of Snes96 for Linux i386 and Sun <BR>Solaris Sparc is now avilable from: <BR><A HREF="http://www.euronet.nl/users/jkoot/index.htm">http://www.euronet.nl/users/jkoot/index.htm</A> <BR> <BR>Snes96: Linux is a port of the Super Nintendo Entertainment System (SNES) <BR>emulator for Windows 95 written by Jerremy Koot (<A HREF="mailto:jkoot@euronet.nl)">jkoot@euronet.nl)</A> and with <BR>lots of bug fixes, new features and speed up code written by myself. Snes96 is <BR>coded entirely in C++ - no machine code speed ups as of yet. <BR> <BR>This will probably be the last release of Snes96. All the features I've <BR>added and bugs fixed will be moved to Snes97 and then development continued <BR>from there. <BR> <BR>It terms of what SNES hardware is actually emulated, most graphics registers <BR>are emulated to some extent. There is no sound emulation at all and the lack <BR>of this causes problems for some ROMs. The mosaic effect, background clip <BR>windows and background colour addition and subtraction are also not <BR>implemented. A few other odd features that no ROMs seem to use are also not <BR>emulated. <BR> <BR>What's New <BR>- ---------- <BR> <BR>o Donkey Kong County 1, 2 and 3, Chrono Trigger, Metriod 3 and <BR> Killer Instinct now run! The Final Fantasy series seem to work ok as well. <BR>o Compressed ROM image support. <BR>o Load and save game snapshot - save a game in progress at any point, not just <BR> where the game programmer originally allowed, then restore the game to <BR> that exact point later. <BR>o ROMs with SRAM (RAM which remembers its contents even when power is lost) <BR> now have their SRAM contents saved in a file between invocations. <BR>o S-VGA full-screen mode on Linux version. <BR>o Two 2-button joysticks or one 4 or 6 button joystick supported on Linux <BR> version. <BR>o Variable cycle length based timing (the real SNES CPU accesses different <BR> co-processors, RAM and ROM at different speeds). <BR>o Complete H-DMA emulation, including split screen background modes, wavey <BR> scrolling effects, etc. <BR>o Two SNES game controllers now emulated on the keyboard (or joysticks on <BR> Linux version) allowing multi-player games to be played. <BR> <BR>What you will need <BR>- ------------------ <BR> <BR>You will need a fast PC running Linux, I am using kernel 2.0.27 but any <BR>recent stable version capable of running elf executables should be OK, or a <BR>fast Sun Sparc workstation running Solaris 5.x depending on which version <BR>you down-loaded. Both versions are dynamically linked and will require <BR>access to various shared libraries. Use ldd snes96 to make sure you have all <BR>the required libraries on your system. <BR> <BR>You will also need an X server running set to 256 colour mode. Access to SNES <BR>ROM images in *.smc or *.sfc format will also help otherwise you will have <BR>nothing to run! Several public domain images are available from <BR><A HREF="http://www.futureone.com/~damaged/Consoles/SNES/demos.html">http://www.futureone.com/~damaged/Consoles/SNES/demos.html</A> <BR> <BR>Credits <BR>- ------- <BR> <BR>Many thanks must go to Jerremy Koot (<A HREF="mailto:jkoot@euronet.nl)">jkoot@euronet.nl)</A> because without all his <BR>hard work on the original Snes96 Windows 95 version the Linux and Solaris <BR>ports would not exist. <BR> <BR>Thanks to Lord ESNES for information on the $4016 and $4017 registers and <BR>other documentation. <BR> <BR>SNES is a trademark of Nintendo. <BR>Sun, Solaris and Sparc are trademarks of Sun Microsystems, Inc. <BR> <BR>- ------------------------------------------------------------------------------ <BR> <BR>Gary Henderson (<A HREF="mailto:gary@daniver.demon.co.uk)">gary@daniver.demon.co.uk)</A> <BR> <BR> <BR> <BR>- -- <BR>This article has been digitally signed by the moderator, using PGP. <BR><A HREF="http://www.iki.fi/liw/lars-public-key.asc">http://www.iki.fi/liw/lars-public-key.asc</A> has PGP key for validating signature. <BR>Send submissions for comp.os.linux.announce to: linux-<A HREF="mailto:announce@news.ornl.gov">announce@news.ornl.gov</A> <BR>PLEASE remember a short description of the software and the LOCATION. <BR>This group is archived at <A HREF="http://www.iki.fi/liw/linux/cola.html">http://www.iki.fi/liw/linux/cola.html</A> <BR> <BR>-----BEGIN PGP SIGNATURE----- <BR>Version: 2.6.3i <BR>Charset: noconv <BR> <BR>iQCVAwUBMzrvEoQRll5MupLRAQESCwQA17cMZjqPdkbdP/T5fvQRJEINCUKmr2UA <BR>4g8DM4hqSmM6lHIh+Pd3DNV6Em8LDMUYiejGid5VFWQJuqyIa9oTnmTITvFonIXq <BR>iElrh4hqMh7u9XYv1xG1KVUaSNpk9FT4uTaIVvRZ4Hxoljr0slJImBmKGJGd9mr6 <BR>ScOu1OmbEcU= <BR>=lWKu <BR>-----END PGP SIGNATURE----- <BR><CENTER><H1>BBS水木清华站∶精华区</H1></CENTER></BODY></HTML>
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