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<HTML><HEAD> <TITLE>BBS水木清华站∶精华区</TITLE></HEAD><BODY><CENTER><H1>BBS水木清华站∶精华区</H1></CENTER>发信人: mry (木日), 信区: Linux <BR>标 题: Beej's Guide to Network Programming <BR>发信站: BBS 水木清华站 (Tue Nov 16 19:31:29 1999) <BR> <BR>《Unix Network Programming》虽然经典,不过太长了 <BR>初学者可以现读读这篇简单的,估计一天就差不多 <BR>======================================================== <BR> <BR><A HREF="http://www.ecst.csuchico.edu/~beej/guide/net/">http://www.ecst.csuchico.edu/~beej/guide/net/</A> <BR> Beej's Guide to Network Programming <BR> Using Internet Sockets <BR> Version 1.5.3 (01-Nov-1997) <BR> [<A HREF="http://www.ecst.csuchico.edu/~beej/guide/net]">http://www.ecst.csuchico.edu/~beej/guide/net]</A> <BR>---------------------------------------------------------------------------- <BR> <BR>Intro <BR>Hey! Socket programming got you down? Is this stuff just a little too <BR>difficult to figure out from the man pages? You want to do cool Internet <BR>programming, but you don't have time to wade through a gob of structs trying <BR> <BR>to figure out if you have to call bind() before you connect(), etc., etc. <BR>Well, guess what! I've already done this nasty business, and I'm dying to <BR>share the information with everyone! You've come to the right place. This <BR>document should give the average competent C programmer the edge s/he needs <BR>to get a grip on this networking noise. <BR>---------------------------------------------------------------------------- <BR> <BR>Audience <BR>This document has been written as a tutorial, not a reference. It is <BR>probably at its best when read by individuals who are just starting out with <BR> <BR>socket programming and are looking for a foothold. It is certainly not the <BR>complete guide to sockets programming, by any means. <BR>Hopefully, though, it'll be just enough for those man pages to start making <BR>sense... :-) <BR>---------------------------------------------------------------------------- <BR> <BR>Platform and Compiler <BR>Most of the code contained within this document was compiled on a Linux PC <BR>using Gnu's gcc compiler. It was also found to compile on HPUX using gcc. <BR>Note that every code snippet was not individually tested. <BR>---------------------------------------------------------------------------- <BR> <BR>Contents: <BR> 1 What is a socket? <BR> 2 Two Types of Internet Sockets <BR> 3 Low level Nonsense and Network Theory <BR> 4 structs--Know these, or aliens will destroy the planet! <BR> 5 Convert the Natives! <BR> 6 IP Addresses and How to Deal With Them <BR> 7 socket()--Get the File Descriptor! <BR> 8 bind()--What port am I on? <BR> 9 connect()--Hey, you! <BR> 10 listen()--Will somebody please call me? <BR> 11 accept()--"Thank you for calling port 3490." <BR> 12 send() and recv()--Talk to me, baby! <BR> 13 sendto() and recvfrom()--Talk to me, DGRAM-style <BR> 14 close() and shutdown()--Get outta my face! <BR> 15 getpeername()--Who are you? <BR> 16 gethostname()--Who am I? <BR> 17 DNS--You say "whitehouse.gov", I say "198.137.240.100" <BR> 18 Client-Server Background <BR> 19 A Simple Stream Server <BR> 20 A Simple Stream Client <BR> 21 Datagram Sockets <BR> 22 Blocking <BR> 23 select()--Synchronous I/O Multiplexing. Cool! <BR> 24 More references <BR> 25 Disclaimer and Call for Help <BR>---------------------------------------------------------------------------- <BR> <BR>1. What is a socket? <BR>You hear talk of "sockets" all the time, and perhaps you are wondering just <BR>what they are exactly. Well, they're this: a way to speak to other programs <BR>using standard Unix file descriptors. <BR>What? <BR>Ok--you may have heard some Unix hacker state, "Jeez, everything in Unix is <BR>a file!" What that person may have been talking about is the fact that when <BR>Unix programs do any sort of I/O, they do it by reading or writing to a file <BR> <BR>descriptor. A file descriptor is simply an integer associated with an open <BR>file. But (and here's the catch), that file can be a network connection, a <BR>FIFO, a pipe, a terminal, a real on-the-disk file, or just about anything <BR>else. Everything in Unix is a file! So when you want to communicate with <BR>another program over the Internet you're gonna do it through a file <BR>descriptor, you'd better believe it. <BR>"Where do I get this file descriptor for network communication, Mr. <BR>Smarty-Pants?" is probably the last question on your mind right now, but I'm <BR> <BR>going to answer it anyway: You make a call to the socket() system routine. <BR>It returns the socket descriptor, and you communicate through it using the <BR>specialized send() and recv() ("man send", "man recv") socket calls. <BR>"But, hey!" you might be exclaiming right about now. "If it's a file <BR>descriptor, why in the hell can't I just use the normal read() and write() <BR>calls to communicate through the socket?" The short answer is, "You can!" <BR>The longer answer is, "You can, but send() and recv() offer much greater <BR>control over your data transmission." <BR>What next? How about this: there are all kinds of sockets. There are DARPA <BR>Internet addresses (Internet Sockets), path names on a local node (Unix <BR>Sockets), CCITT X.25 addresses (X.25 Sockets that you can safely ignore), <BR>and probably many others depending on which Unix flavor you run. This <BR>document deals only with the first: Internet Sockets. <BR>---------------------------------------------------------------------------- <BR> <BR>2. Two Types of Internet Sockets <BR>What's this? There are two types of Internet sockets? Yes. Well, no. I'm <BR>lying. There are more, but I didn't want to scare you. I'm only going to <BR>talk about two types here. Except for this sentence, where I'm going to tell <BR> <BR>you that "Raw Sockets" are also very powerful and you should look them up. <BR>All right, already. What are the two types? One is "Stream Sockets"; the <BR>other is "Datagram Sockets", which may hereafter be referred to as <BR>"SOCK_STREAM" and "SOCK_DGRAM", respectively. Datagram sockets are sometimes <BR> <BR>called "connectionless sockets" (though they can be connect()'d if you <BR>really want. See connect(), below. <BR>Stream sockets are reliable two-way connected communication streams. If you <BR>output two items into the socket in the order "1, 2", they will arrive in <BR>
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