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📄 beibaodlg.cpp

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// beibaoDlg.cpp : implementation file
//

#include "stdafx.h"
#include "beibao.h"
#include "beibaoDlg.h"
#include "GreedyBeibao1.h"
#include "Shuju.h"


#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();
 
// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CBeibaoDlg dialog

CBeibaoDlg::CBeibaoDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CBeibaoDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CBeibaoDlg)
	m_CoutResult = _T("");
	m_GeShuN = 0;
	m_GeShuK = 0;
	m_MaxWei = 0;
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CBeibaoDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CBeibaoDlg)
	DDX_Text(pDX, IDC_CoutResult, m_CoutResult);
	DDX_Text(pDX, IDC_EDIT2, m_GeShuN);
	DDX_Text(pDX, IDC_EDIT3, m_GeShuK);
	DDX_Text(pDX, IDC_EDIT1, m_MaxWei);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CBeibaoDlg, CDialog)
	//{{AFX_MSG_MAP(CBeibaoDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_RADIO1, OnShuiji)
	ON_BN_CLICKED(IDC_RADIO2, OnShougong)
	ON_BN_CLICKED(IDOK, OnBiebao)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CBeibaoDlg message handlers

BOOL CBeibaoDlg::OnInitDialog()
{
	CDialog::OnInitDialog();
	//m_nctlPro=0;
	//m_Time.SetRange(0,100);
	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CBeibaoDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CBeibaoDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CBeibaoDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CBeibaoDlg::OnShuiji() 
{
	// TODO: Add your control notification handler code here
	xuanze='1';
	
}

void CBeibaoDlg::OnShougong() 
{
	// TODO: Add your control notification handler code here
	xuanze='2';	
}

void CBeibaoDlg::OnCancel() 
{
	// TODO: Add extra cleanup here
	
	CDialog::OnCancel();
}

void CBeibaoDlg::OnBiebao() 
{
	// TODO: Add your control notification handler code here
	Shuju   ShuJ;
	int DlgResult;
	UpdateData(true);
	CString temp;
	GreedyBeibao  G;
	int result=0;
	int n=m_GeShuN;
	int k=m_GeShuK;
	int m=m_MaxWei;
	int f1[101];
	int f2[101];
	int x[101];
	int nu=0;//用来查看是否有可以选到的物品
	int total=0;
	 bool flag[101];
     int i,j;
	 DataType *A=new DataType[n+1];
//-------------------------------------
    if(n>=k&&n!=0)
	{
		CString temp;
		switch(xuanze)
		{
		case '1':
			G.RandA(A,n);
			temp.Format("\r\n原始数据为:\r\n");
			m_CoutResult=m_CoutResult+temp;
			temp.Format("标号:\t价值:\t重量:\t\r\n");
			m_CoutResult=m_CoutResult+temp;
			for( j=1;j<=n;j++)
			{	
				temp.Format("%3d\t",j);
				m_CoutResult=m_CoutResult+temp;
				temp.Format("%3d\t",A[j].Val);
				m_CoutResult=m_CoutResult+temp;
				temp.Format("%3d\r\n",A[j].Wei);
				m_CoutResult=m_CoutResult+temp;
			}
			G.Sort(A,n);
			break;
		case '2':
			temp.Format("标号:\t价值:\t重量:\t\r\n");
			m_CoutResult=m_CoutResult+temp;
			for(i=1;i<=n;i++)
			{
				DlgResult = ShuJ.DoModal( );
				A[i].num1=i;
				temp.Format("%3d\t",i);
				m_CoutResult=m_CoutResult+temp;

				A[i].Val=ShuJ.m_TheVal;
				temp.Format("%3d\t",ShuJ.m_TheVal);
				m_CoutResult=m_CoutResult+temp;

				A[i].Wei=ShuJ.m_TheWei;
				temp.Format("%3d\t\r\n",ShuJ.m_TheWei);
				m_CoutResult=m_CoutResult+temp;
			if ( DlgResult == IDCANCEL )
				{
					return;
				}
			}
			G.Sort(A,n);
			break;
		default:
			G.RandA(A,n);
			G.Sort(A,n);
			break;
		}
	
		LARGE_INTEGER litmp;
		LONGLONG  StartT,EndT;
		double dfMinus, dfFreq, Tresult;
		QueryPerformanceFrequency(&litmp);
		dfFreq=(double)litmp.QuadPart;
		QueryPerformanceCounter(&litmp);
		StartT=litmp.QuadPart;
		G.Greedyresult(f1,f2,x,A,flag,nu,n,m,k,result, total);
		QueryPerformanceCounter(&litmp);
		EndT=litmp.QuadPart;
		dfMinus=(double)(EndT-StartT);
		Tresult=(dfMinus/dfFreq)*1000;
		if(nu!=0)
		{
			temp.Format("\r\n选取的最优数据为:\r\n序号:\t价值:\t重量:\t初始标号:\t\r\n");
			m_CoutResult=m_CoutResult+temp;
			//m_nctlPro +=10;
			for(i=0;i<=n;i++)
			{	
				CString temp;
				if(f1[i]!=0)
				{	
					temp.Format("%d\t",i);
					m_CoutResult=m_CoutResult+temp;
					temp.Format("%d\t",A[f1[i]].Val);
					m_CoutResult=m_CoutResult+temp;
					temp.Format("%d\t",A[f1[i]].Wei);
					m_CoutResult=m_CoutResult+temp;
					temp.Format("%d\t\r\n",A[f1[i]].num1);
					m_CoutResult=m_CoutResult+temp;
				}
				else break;
				///m_Time.SetPos(m_nctlPro);
			}
			temp.Format("\r\n总的组合数:%3d\r\n\r\n",total);//输出总的计算次数
			m_CoutResult=m_CoutResult+temp;
			temp.Format("花费用的时间为:%3f秒\r\n\r\n",Tresult/1000);
			m_CoutResult=m_CoutResult+temp;
			temp.Format("最优值是:%3d\r\n\r\n",result);
			m_CoutResult=m_CoutResult+temp;
		}
		else
		AfxMessageBox("没有合适的物品可选!");
    }
	else 
	{
		AfxMessageBox("不可行方法!\n请重新输入!");
	}
	UpdateData(false);
}

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