📄 work1dlg.cpp
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// work1Dlg.cpp : implementation file
//
#include "stdafx.h"
#include "work1.h"
#include "work1Dlg.h"
#include <stdlib.h>
#include <math.h>
#include <iostream>
#include <fstream>
using namespace std;
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CWork1Dlg dialog
CWork1Dlg::CWork1Dlg(CWnd* pParent /*=NULL*/)
: CDialog(CWork1Dlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CWork1Dlg)
m_step = 0.0;
m_xstart = 0.0;
m_ystart = 0.0;
m_xend = 0.0;
m_yend = 0.0;
m_xshort = 0;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CWork1Dlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CWork1Dlg)
DDX_Control(pDX, IDC_PIC, m_pic);
DDX_Text(pDX, IDC_STEP, m_step);
DDX_Text(pDX, IDC_XSTART, m_xstart);
DDV_MinMaxDouble(pDX, m_xstart, 0., 20.);
DDX_Text(pDX, IDC_YSTART, m_ystart);
DDV_MinMaxDouble(pDX, m_ystart, 0., 1.);
DDX_Text(pDX, IDC_XEND, m_xend);
DDX_Text(pDX, IDC_YEND, m_yend);
DDX_Text(pDX, IDC_XSHORT, m_xshort);
DDV_MinMaxUInt(pDX, m_xshort, 1, 10);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CWork1Dlg, CDialog)
//{{AFX_MSG_MAP(CWork1Dlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_CLEANSCREEN, OnCleanscreen)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CWork1Dlg message handlers
BOOL CWork1Dlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
//添加自己的变量
m_step =0.5;
m_xstart =2;
m_ystart = 0;
m_xshort =1;
CWnd *p;
CString tempstring;
p=GetDlgItem(IDC_STEP);
tempstring.Format("%f", m_step);
p->SetWindowText(tempstring);
p=GetDlgItem(IDC_XSTART);
tempstring.Format("%f", m_xstart);
p->SetWindowText(tempstring);
p=GetDlgItem(IDC_YSTART);
tempstring.Format("%f", m_ystart);
p->SetWindowText(tempstring);
p=GetDlgItem(IDC_XSHORT);
tempstring.Format("%d", m_xshort);
p->SetWindowText(tempstring);
//*******************************************************
return TRUE; // return TRUE unless you set the focus to a control
}
void CWork1Dlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CWork1Dlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CWork1Dlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CWork1Dlg::OnOK()
{
// TODO: Add extra validation here
CWork1Dlg::UpdateData(TRUE);
//OnCleanscreen();
const double M = 0.01;
const double AirCondition = 1.0e-4;// 空气阻力的系数,<1
const double G= 9.8;
double XStartSpeed; // x轴得初速度,设定为 0-1
double YstartSpeed; // y轴得初速度,设定为 0-1
double deltaV = 1.0e-7; //精度
double tempacceX = AirCondition / M;
double X =0;
double Y =0;
double deltaX = 1;
double deltaY = 1;
double Vxn1 = m_xstart;
double Vyn1 = m_ystart;
double step = m_step; // 步长,>0
long count = 0; //用来计算实际的计算时间
ofstream outx;
ofstream outy;
ofstream outvx;
ofstream outvy;
outx.open ("c:\\outx.txt");
outy.open ("c:\\outy.txt");
outvx.open ("c:\\outvx.txt");
outvy.open ("c:\\outvy.txt");
CRect rect;
m_pic.GetClientRect (&rect);
CWnd *pWnd;//得到图片框的窗口指针
pWnd=GetDlgItem(IDC_PIC);
CDC *dc=pWnd->GetDC();
dc->MoveTo (0,0);
//dc->TextOut(0,300,"hello ");
//dc->LineTo (600,800);
//dc->LineTo (1200,1800);
int logicx;
do
{
deltaX = - tempacceX*Vxn1*Vxn1 * step;
deltaY = (G-tempacceX*Vyn1*Vyn1)*step;
Vxn1 += deltaX;
Vyn1 += deltaY;
//outvx<<Vxn1<<endl;
//outvy<<Vyn1<<endl;
X += Vxn1*step-step*step*tempacceX*Vxn1*Vxn1*0.5;
Y += Vyn1*step+(G-tempacceX*Vyn1*Vyn1)*0.5*step*step;
outx<<X<<","<<endl;
outy<<Y<<","<<endl;
logicx = X/m_xshort;
dc->LineTo(logicx, (int)Y/500);
count ++;
}while((fabs(deltaX)>deltaV)||(fabs(deltaY)>deltaV));
CWnd *p;
p=GetDlgItem(IDC_XEND);
CString tempstring;
tempstring.Format("%f", Vxn1);
p->SetWindowText(tempstring);
p=GetDlgItem(IDC_YEND);
tempstring.Format("%f", Vyn1);
p->SetWindowText(tempstring);
p=GetDlgItem(IDC_TIME);
tempstring.Format("%f", count*step);
p->SetWindowText(tempstring);
outy.close ();
outx.close ();
// AfxMessageBox("end calc");
dc->TextOut(0,rect.Height ()-20,"计算结束");
}
void CWork1Dlg::OnCleanscreen()
{
// TODO: Add your control notification handler code here
CRect rect;
m_pic.GetClientRect (&rect);
CWnd *pWnd;//得到图片框的窗口指针
pWnd=GetDlgItem(IDC_PIC);
CDC *dc=pWnd->GetDC();
COLORREF col;
dc->SetBkColor(RGB(220,230,0)) ;
col = dc->GetBkColor();
dc->FillSolidRect (rect.left,rect.top,rect.Width(),rect.Height(),col);
}
void CWork1Dlg::OnCancel()
{
// TODO: Add extra cleanup here
CDialog::OnCancel();
}
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