📄 btnst.cpp
字号:
else
{
CBrush brBtnShadow(GetSysColor(COLOR_BTNSHADOW));
pDC->FrameRect(&itemRect, &brBtnShadow);
}
}
else // ...else draw non pressed button
{
CPen penBtnHiLight(PS_SOLID, 0, GetSysColor(COLOR_BTNHILIGHT)); // White
CPen pen3DLight(PS_SOLID, 0, GetSysColor(COLOR_3DLIGHT)); // Light gray
CPen penBtnShadow(PS_SOLID, 0, GetSysColor(COLOR_BTNSHADOW)); // Dark gray
CPen pen3DDKShadow(PS_SOLID, 0, GetSysColor(COLOR_3DDKSHADOW)); // Black
if (m_bIsFlat == TRUE)
{
if (m_MouseOnButton == TRUE && m_bDrawBorder == TRUE)
{
// Disegno i bordi a sinistra e in alto
// White line
pOldPen = pDC->SelectObject(&penBtnHiLight);
pDC->MoveTo(itemRect.left, itemRect.bottom-1);
pDC->LineTo(itemRect.left, itemRect.top);
pDC->LineTo(itemRect.right, itemRect.top);
// Disegno i bordi a destra e in basso
// Dark gray line
pDC->SelectObject(penBtnShadow);
pDC->MoveTo(itemRect.left, itemRect.bottom-1);
pDC->LineTo(itemRect.right-1, itemRect.bottom-1);
pDC->LineTo(itemRect.right-1, itemRect.top-1);
//
pDC->SelectObject(pOldPen);
}
}
else
{
// Disegno i bordi a sinistra e in alto
// White line
pOldPen = pDC->SelectObject(&penBtnHiLight);
pDC->MoveTo(itemRect.left, itemRect.bottom-1);
pDC->LineTo(itemRect.left, itemRect.top);
pDC->LineTo(itemRect.right, itemRect.top);
// Light gray line
pDC->SelectObject(pen3DLight);
pDC->MoveTo(itemRect.left+1, itemRect.bottom-1);
pDC->LineTo(itemRect.left+1, itemRect.top+1);
pDC->LineTo(itemRect.right, itemRect.top+1);
// Disegno i bordi a destra e in basso
// Black line
pDC->SelectObject(pen3DDKShadow);
pDC->MoveTo(itemRect.left, itemRect.bottom-1);
pDC->LineTo(itemRect.right-1, itemRect.bottom-1);
pDC->LineTo(itemRect.right-1, itemRect.top-1);
// Dark gray line
pDC->SelectObject(penBtnShadow);
pDC->MoveTo(itemRect.left+1, itemRect.bottom-2);
pDC->LineTo(itemRect.right-2, itemRect.bottom-2);
pDC->LineTo(itemRect.right-2, itemRect.top);
//
pDC->SelectObject(pOldPen);
}
}
// Read the button title
CString sTitle;
GetWindowText(sTitle);
// If we don't want the title displayed
if (m_bShowText == FALSE) sTitle.Empty();
CRect captionRect = lpDIS->rcItem;
// Draw the icon
if (m_hIconIn != NULL)
{
DrawTheIcon(pDC, &sTitle, &lpDIS->rcItem, &captionRect, bIsPressed, bIsDisabled);
}
// Write the button title (if any)
if (sTitle.IsEmpty() == FALSE)
{
// Disegno la caption del bottone
// Se il bottone e' premuto muovo la captionRect di conseguenza
if (bIsPressed)
captionRect.OffsetRect(1, 1);
// ONLY FOR DEBUG
// Evidenzia il rettangolo in cui verra' centrata la caption
//CBrush brBtnShadow(RGB(255, 0, 0));
//pDC->FrameRect(&captionRect, &brBtnShadow);
#ifdef ST_USE_MEMDC
// Get dialog's font
CFont *pCurrentFont = GetFont();
CFont *pOldFont = pDC->SelectObject(pCurrentFont);
#endif
if ((m_MouseOnButton == TRUE) || (bIsPressed))
{
pDC->SetTextColor(GetActiveFgColor());
pDC->SetBkColor(GetActiveBgColor());
}
else
{
pDC->SetTextColor(GetInactiveFgColor());
pDC->SetBkColor(GetInactiveBgColor());
}
// Center text
CRect centerRect = captionRect;
pDC->DrawText(sTitle, -1, captionRect, DT_SINGLELINE|DT_CALCRECT);
captionRect.OffsetRect((centerRect.Width() - captionRect.Width())/2, (centerRect.Height() - captionRect.Height())/2);
/* RFU
captionRect.OffsetRect(0, (centerRect.Height() - captionRect.Height())/2);
captionRect.OffsetRect((centerRect.Width() - captionRect.Width())-4, (centerRect.Height() - captionRect.Height())/2);
*/
pDC->DrawState(captionRect.TopLeft(), captionRect.Size(), (LPCTSTR)sTitle, (bIsDisabled ? DSS_DISABLED : DSS_NORMAL),
TRUE, 0, (CBrush*)NULL);
#ifdef ST_USE_MEMDC
pDC->SelectObject(pOldFont);
#endif
}
if (m_bIsFlat == FALSE || (m_bIsFlat == TRUE && m_bDrawFlatFocus == TRUE))
{
// Draw the focus rect
if (bIsFocused)
{
CRect focusRect = itemRect;
focusRect.DeflateRect(3, 3);
pDC->DrawFocusRect(&focusRect);
}
}
} // End of DrawItem
void CButtonST::DrawTheIcon(CDC* pDC, CString* title, RECT* rcItem, CRect* captionRect, BOOL IsPressed, BOOL IsDisabled)
{
CRect iconRect = rcItem;
switch (m_nAlign)
{
case ST_ALIGN_HORIZ:
if (title->IsEmpty())
{
// Center the icon horizontally
iconRect.left += ((iconRect.Width() - m_cxIcon)/2);
}
else
{
// L'icona deve vedersi subito dentro il focus rect
iconRect.left += 3;
captionRect->left += m_cxIcon + 3;
}
// Center the icon vertically
iconRect.top += ((iconRect.Height() - m_cyIcon)/2);
break;
case ST_ALIGN_VERT:
// Center the icon horizontally
iconRect.left += ((iconRect.Width() - m_cxIcon)/2);
if (title->IsEmpty())
{
// Center the icon vertically
iconRect.top += ((iconRect.Height() - m_cyIcon)/2);
}
else
{
captionRect->top += m_cyIcon;
}
break;
}
// If button is pressed then press the icon also
if (IsPressed) iconRect.OffsetRect(1, 1);
// Ole'!
pDC->DrawState(iconRect.TopLeft(),
iconRect.Size(),
(m_MouseOnButton == TRUE || IsPressed) ? m_hIconIn : m_hIconOut,
(IsDisabled ? DSS_DISABLED : DSS_NORMAL),
(CBrush*)NULL);
} // End of DrawTheIcon
void CButtonST::PreSubclassWindow()
{
CRect rect;
GetClientRect ( &rect );
// Add BS_OWNERDRAW style
SetButtonStyle(GetButtonStyle() | BS_OWNERDRAW);
// Create tooltips
m_ctrlToolTip.Create ( this );
m_ctrlToolTip.AddTool ( this, m_strToolTip, rect, TOOLTIP_ID );
CButton::PreSubclassWindow();
} // End of PreSubclassWindow
void CButtonST::SetDefaultInactiveBgColor(BOOL bRepaint)
{
m_crInactiveBg = ::GetSysColor(COLOR_BTNFACE);
if (bRepaint == TRUE) Invalidate();
} // End of SetDefaultInactiveBgColor
void CButtonST::SetInactiveBgColor(COLORREF crNew, BOOL bRepaint)
{
m_crInactiveBg = crNew;
if (bRepaint == TRUE) Invalidate();
} // End of SetInactiveBgColor
const COLORREF CButtonST::GetInactiveBgColor()
{
return m_crInactiveBg;
} // End of GetInactiveBgColor
void CButtonST::SetDefaultInactiveFgColor(BOOL bRepaint)
{
m_crInactiveFg = ::GetSysColor(COLOR_BTNTEXT);
if (bRepaint == TRUE) Invalidate();
} // End of SetDefaultInactiveFgColor
void CButtonST::SetInactiveFgColor(COLORREF crNew, BOOL bRepaint)
{
m_crInactiveFg = crNew;
if (bRepaint == TRUE) Invalidate();
} // End of SetInactiveFgColor
const COLORREF CButtonST::GetInactiveFgColor()
{
return m_crInactiveFg;
} // End of GetInactiveFgColor
void CButtonST::SetDefaultActiveBgColor(BOOL bRepaint)
{
m_crActiveBg = ::GetSysColor(COLOR_BTNFACE);
if (bRepaint == TRUE) Invalidate();
} // End of SetDefaultActiveBgColor
void CButtonST::SetActiveBgColor(COLORREF crNew, BOOL bRepaint)
{
m_crActiveBg = crNew;
if (bRepaint == TRUE) Invalidate();
} // End of SetActiveBgColor
const COLORREF CButtonST::GetActiveBgColor()
{
return m_crActiveBg;
} // End of GetActiveBgColor
void CButtonST::SetDefaultActiveFgColor(BOOL bRepaint)
{
m_crActiveFg = ::GetSysColor(COLOR_BTNTEXT);
if (bRepaint == TRUE) Invalidate();
} // End of SetDefaultActiveFgColor
void CButtonST::SetActiveFgColor(COLORREF crNew, BOOL bRepaint)
{
m_crActiveFg = crNew;
if (bRepaint == TRUE) Invalidate();
} // End of SetActiveFgColor
const COLORREF CButtonST::GetActiveFgColor()
{
return m_crActiveFg;
} // End of GetActiveFgColor
void CButtonST::SetFlatFocus(BOOL bDrawFlatFocus, BOOL bRepaint)
{
m_bDrawFlatFocus = bDrawFlatFocus;
// Repaint the button
if (bRepaint == TRUE) Invalidate();
} // End of SetFlatFocus
BOOL CButtonST::GetFlatFocus()
{
return m_bDrawFlatFocus;
} // End of GetFlatFocus
BOOL CButtonST::OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message)
{
// If a cursor was specified then use it!
if (m_hCursor != NULL)
{
::SetCursor(m_hCursor);
return TRUE;
}
return CButton::OnSetCursor(pWnd, nHitTest, message);
} // End of OnSetCursor
#undef ST_USE_MEMDC
#undef ST_LIKE
BOOL CButtonST::PreTranslateMessage(MSG* pMsg)
{
// TODO: Add your specialized code here and/or call the base class
m_ctrlToolTip.RelayEvent ( pMsg );
return CButton::PreTranslateMessage(pMsg);
}
void CButtonST::AddToolTip(CString strTip)
{
m_ctrlToolTip.UpdateTipText ( strTip, this, TOOLTIP_ID );
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -