mycanvas.java
来自「J2ME 无线通信技术应用开发源代码」· Java 代码 · 共 47 行
JAVA
47 行
// 程序名MyCanvas.java
// 测试可变图象
import javax.microedition.midlet.*;
import javax.microedition.lcdui.*;
import java.util.Random;
public class MyCanvas extends Canvas {
private UI_Low6 midlet;
private Image image;
private Graphics g;
private Random colorRandom;
public MyCanvas( UI_Low6 midlet ){
this.midlet = midlet;
colorRandom = new Random(0x00FFFFFF);
//生成一个可变图象,并初始化这个图象
image = Image.createImage(80,70);
g = image.getGraphics();//获取Graphics对象
int w = g.getClipWidth();
int h = g.getClipHeight();
g.setColor(0xFFFFFF);
g.fillRect(0,0,w,h);
g.setColor(0xFF0000);
g.fillRect(w/4,h/4,w/2,h/2);
}
protected void paint( Graphics g ){
//刷新整个屏幕为黑色,然后绘制这个可变图象,位置为画布正中央。
g.setColor(0x000000);
g.fillRect( 0, 0, getWidth(), getHeight());
//image = Image.createImage(image);
g.drawImage(image, getWidth()/2, getHeight()/2,g.VCENTER | g.HCENTER );
}
protected void keyPressed(int keyCode) {
//在按键事件里也可调用这个Graphics对象
if (getGameAction(keyCode) == FIRE ) {
int w = g.getClipWidth();
int h = g.getClipHeight();
g.setColor(colorRandom.nextInt());//设置一个随机颜色
g.fillRect(0,0,w,h);
g.setColor(colorRandom.nextInt());//设置一个随机颜色
g.fillRect(w/4,h/4,w/2,h/2);
repaint();
}
}
}
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