📄 multi_timerdlg.cpp
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// Multi_TimerDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Multi_Timer.h"
#include "Multi_TimerDlg.h"
#include <sys/timeb.h>
#include <time.h>
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
UINT wTimerRes_1ms;//定义时间间隔
UINT wAccuracy;//定义分辨率
UINT TimerID_1ms,TimerID1_1ms;//定义定时器句柄
UINT ShowTime3_1_Proc(LPVOID lParam); //声明定时器函数
UINT ShowTime4_1_Proc(LPVOID lParam); //声明定时器函数
UINT ShowTime5_1_Proc(LPVOID lParam); //声明定时器函数
UINT ShowTime6_1_Proc(LPVOID lParam); //声明定时器函数
void PASCAL OneMilliSecondProc(UINT wTimerID, UINT msg,DWORD dwUser,DWORD dwl,DWORD dw2); //声明回调函数
void PASCAL OneMilliSecondProc1(UINT wTimerID, UINT msg,DWORD dwUser,DWORD dwl,DWORD dw2);//声明回调函数
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMulti_TimerDlg dialog
CMulti_TimerDlg::CMulti_TimerDlg(CWnd* pParent /*=NULL*/)
: CDialog(CMulti_TimerDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CMulti_TimerDlg)
timer1=1;
Sum=0;
m_strTime = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
wTimerRes_1ms=ONE_MILLI_SECOND;// 给时间间隔变量赋值
TIMECAPS tc;
//利用函数timeGetDevCaps取出系统分辨率的取值范围,如果无错则继续
if(timeGetDevCaps(&tc,sizeof(TIMECAPS))==TIMERR_NOERROR)
{
// 分辨率的值不能超出系统的取值范围
wAccuracy=min(max(tc.wPeriodMin,TIMER_ACCURACY),tc.wPeriodMax);
//调用timeBeginPeriod函数设置定时器的分辨率
timeBeginPeriod(wAccuracy);
}
}
CMulti_TimerDlg::~CMulti_TimerDlg()
{
timeKillEvent(TimerID_1ms);
timeEndPeriod(wAccuracy);
}
void CMulti_TimerDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CMulti_TimerDlg)
DDX_Text(pDX, IDC_EDIT2, m_strTime);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CMulti_TimerDlg, CDialog)
//{{AFX_MSG_MAP(CMulti_TimerDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON_TIME1, OnButtonTime1)
ON_WM_TIMER()
ON_BN_CLICKED(IDC_BUTTON_TIME2, OnButtonTime2)
ON_BN_CLICKED(IDC_BUTTON_TIME3, OnButtonTime3)
ON_BN_CLICKED(IDC_BUTTON_TIME4, OnButtonTime4)
ON_BN_CLICKED(IDC_BUTTON_TIME3_1, OnButtonTime31)
ON_BN_CLICKED(IDC_BUTTON_TIME4_1, OnButtonTime41)
ON_BN_CLICKED(IDC_BUTTON_TIME5, OnButtonTime5)
ON_BN_CLICKED(IDC_BUTTON_TIME5_1, OnButtonTime51)
ON_BN_CLICKED(IDC_BUTTON_TIME6, OnButtonTime6)
ON_BN_CLICKED(IDC_BUTTON_TIME7, OnButtonTime7)
ON_BN_CLICKED(IDC_BUTTON_TIME7_1, OnButtonTime71)
ON_BN_CLICKED(IDC_BUTTON_TIME7_2, OnButtonTime72)
ON_BN_CLICKED(IDC_BUTTON_TIME7_3, OnButtonTime73)
ON_BN_CLICKED(IDC_ABOUT, OnAbout)
ON_BN_CLICKED(IDC_BUTTON_TIME6_1, OnButtonTime61)
//}}AFX_MSG_MAP
ON_MESSAGE(WM_UPDATETIME1,OnUpdateTime1)
ON_MESSAGE(WM_UPDATETIME2,OnUpdateTime2)
ON_MESSAGE(WM_UPDATETIME3,OnUpdateTime3)
ON_MESSAGE(WM_UPDATETIME4,OnUpdateTime4)
ON_MESSAGE(WM_UPDATETIME5,OnUpdateTime5)
ON_MESSAGE(WM_UPDATETIME6,OnUpdateTime6)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMulti_TimerDlg message handlers
BOOL CMulti_TimerDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CMulti_TimerDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CMulti_TimerDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CMulti_TimerDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CMulti_TimerDlg::OnButtonTime1()
{
int iInstallReFlag;
iInstallReFlag=SetTimer(timer1,100,NULL);//定时100ms
if(iInstallReFlag==0)
{
MessageBox("Can not install timer!");
}
}
void CMulti_TimerDlg::OnTimer(UINT nIDEvent)
{
if(nIDEvent==(UINT)timer1)
{
Sum++;
SetDlgItemInt(IDC_EDIT1,Sum,true);
if(Sum==100)
{
KillTimer(timer1);
MessageBox("Sum每隔100ms自加1次,一共自加100次已完成!");
Sum=0;
}
}
CDialog::OnTimer(nIDEvent);
}
void CMulti_TimerDlg::OnButtonTime2()
{
Sleep(200);
MessageBox("200ms延时已到!");
}
void CMulti_TimerDlg::OnButtonTime3()
{
int time_Over;
COleDateTime Start_time = COleDateTime::GetCurrentTime();
COleDateTimeSpan End_time = COleDateTime::GetCurrentTime()-Start_time;
time_Over=(int)End_time.GetTotalSeconds();
while(time_Over<3) //实现延时4秒
{
MSG msg;
GetMessage(&msg,NULL,0,0);
TranslateMessage(&msg);
DispatchMessage(&msg);
//以上四行是实现在延时或定时期间能处理其他的消息,虽然这样可以降低CPU的占有率,
//但降低了延时或定时精度,实际应用中可以去掉。
End_time = COleDateTime::GetCurrentTime()-Start_time;
time_Over=(int)End_time.GetTotalSeconds();
}//这样在延时的时候我们也能够处理其他的消息。
SetDlgItemInt(IDC_EDIT2,time_Over,true);
MessageBox("3s延时已到!");
}
void CMulti_TimerDlg::OnButtonTime31()
{
AfxBeginThread(ShowTime3_1_Proc,this);//开启定时器
}
UINT ShowTime3_1_Proc(LPVOID lParam)
{
CMulti_TimerDlg* pDlg = (CMulti_TimerDlg*)lParam;
while(true)
{
COleDateTime Start_time = COleDateTime::GetCurrentTime();
COleDateTimeSpan End_time = COleDateTime::GetCurrentTime()-Start_time;
::SendMessage(pDlg->m_hWnd,WM_UPDATETIME1,0,0);
while(End_time.GetTotalSeconds()<1) //实现延时1秒
{
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