📄 randomarrayfromtxt.h
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#if !defined(AFX_RANDOMARRAYFROMTXT_H__B5D19DDF_8701_4FD4_9A50_3AC1BAC6FC94__INCLUDED_)
#define AFX_RANDOMARRAYFROMTXT_H__B5D19DDF_8701_4FD4_9A50_3AC1BAC6FC94__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CRandomArrayFromTxt : public CWnd
{
// Construction
public:
CRandomArrayFromTxt();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CRandomArrayFromTxt)
//}}AFX_VIRTUAL
// Implementation
public:
void GetRandomArrayFromTxt(int m_Collect_Times,double *a_Random,int m_Txt_Line,int m_Txt_Row,int m_Txt_Spacing);// 采点个数、数组、数表行数、列数、空格间距
virtual ~CRandomArrayFromTxt();
// Generated message map functions
protected:
void GetRandomArrayFromALine(CString strc,double *a_Random,int m_Collect_Times,int m_Txt_Row,int m_Txt_Spacing,int ct);
//{{AFX_MSG(CRandomArrayFromTxt)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_RANDOMARRAYFROMTXT_H__B5D19DDF_8701_4FD4_9A50_3AC1BAC6FC94__INCLUDED_)
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