📄 main.c
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#include "key.h"
#include "system.h"
#include "LCD.h"
#include "serial.h"
#include "timer.h"
int VRAM_column;
int VRAM_page;
volatile char key_up_flag; /* 1 - key release
0 - key not release
*/
volatile unsigned int x1, x2, y1, y2;
pen_pos_t pen_pos; /* the touch screen points corresponding
to the reference display points. */
MATRIX CAL_MAX; /* the calibration matrix computed
for the set of points being provided. */
POINT TRUE_POINT; /* the calculated (true) display point. */
extern volatile int gb_count;
extern unsigned char buff[MAIN_LCD_WIDTH*MAIN_LCD_HEIGHT*3];
void demo()
{
int i,j, cnt;
char cNumberCount;
unsigned int sub_x, sub_y;
printf("start\n");
LCD_Initial();
memset(buff, 0xff, MAIN_LCD_WIDTH*MAIN_LCD_HEIGHT*3);
seDrawRect(0, 0, LCD_WIDTH-1, LCD_HEIGHT-1, buff);
x1 = x2 = y1 = y2 = kbNULL;
key_up_flag = 1;
init_tch_screen();
i = scr_calibrate();
if (i == OK)
printf("calibrate ok\n");
else
printf("calibrate fail\n");
gb_count = 0;
pen_pos.x = pen_pos.y = NO_PEN_PRESS;
while(1)
{
//vDelay(100);
for (i=0; i<100; i++);
if (pen_pos.x != NO_PEN_PRESS)
{
getDisplayPoint(&TRUE_POINT, &pen_pos, &CAL_MAX);
printf("lcd position: x=%d, y=%d; \n", TRUE_POINT.x, TRUE_POINT.y);
memset(buff, 0xff, MAIN_LCD_WIDTH*MAIN_LCD_HEIGHT*3);
b_circle(TRUE_POINT.x, TRUE_POINT.y, 20, 0xFF0000, buff);
seDrawRect(0, 0, LCD_WIDTH-1, LCD_HEIGHT-1, buff);
pen_pos.x = pen_pos.y = NO_PEN_PRESS;
}
}
}
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