📄 movepointcursor2.bmp
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#define movepointcursor2_width 20#define movepointcursor2_height 20#define movepointcursor2_x_hot 9#define movepointcursor2_y_hot 10static char movepointcursor2_bits[] = { 0x00, 0x00, 0xf0, 0x00, 0x02, 0xf0, 0x00, 0x07, 0xf0, 0x00, 0x02, 0xf0, 0x00, 0x02, 0xf0, 0x00, 0x00, 0xf0, 0x00, 0x00, 0xf0, 0x00, 0x00, 0xf0, 0x00, 0x00, 0xf0, 0x04, 0x00, 0xf1, 0x1e, 0xc0, 0xf3, 0x04, 0x00, 0xf1, 0x00, 0x00, 0xf0, 0x00, 0x00, 0xf0, 0x00, 0x02, 0xf0, 0x00, 0x02, 0xf0, 0x00, 0x07, 0xf0, 0x00, 0x02, 0xf0, 0x00, 0x00, 0xf0, 0x00, 0x00, 0xf0};
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