📄 ns_messagebox.h
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// NS_MessageBox.h: interface for the NS_MessageBox class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_NS_MESSAGEBOX_H__543C9C0A_F4E2_4410_A105_8C4D957CBF93__INCLUDED_)
#define AFX_NS_MESSAGEBOX_H__543C9C0A_F4E2_4410_A105_8C4D957CBF93__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include <ClanLib/gui.h>
#include <ClanLib/gui.h>
#include <ClanLib/signals.h>
#include <ClanLib/signals.h>
#include <map>
#include <string>
class CL_Font;
class NS_MessageBox : public CL_Window
{
public:
NS_MessageBox(CL_Component * parent,
std::string const & title,
std::string const & text,
std::string const & button1,
std::string const & button2,
std::string const & button3);
~NS_MessageBox();
public:
void on_button1();
void on_button2();
void on_button3();
static int info(CL_Component * parent,
std::string const & title,
std::string const & text,
std::string const & button1,
std::string const & button2 = "",
std::string const & button3 = "");
int get_result() const;
void on_key_down(CL_InputEvent const & key);
void on_end_paint();
private:
std::map<std::string, CL_Component * > components;
int result;
CL_SlotContainer slots;
std::string title;
std::string text;
std::string button1_text;
std::string button2_text;
std::string button3_text;
CL_Font * font;
};
#endif // !defined(AFX_NS_MESSAGEBOX_H__543C9C0A_F4E2_4410_A105_8C4D957CBF93__INCLUDED_)
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