📄 clanapp.cpp
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/* $Id: clanapp.cpp,v 1.2 2003/07/20 22:43:12 grumbel Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
**
*/
#include <cstdlib>
#include <iostream>
#include "API/Core/System/setupcore.h"
#include "API/Application/clanapp.h"
int main(int argc, char **argv)
{
if (CL_ClanApplication::app == NULL)
{
std::cout << "ClanLib: No global CL_ClanApplication instance!!!" << std::endl;
return 255;
}
CL_SetupCore::init();
int retval = CL_ClanApplication::app->main(argc, argv);
CL_SetupCore::deinit();
return retval;
}
CL_ClanApplication *CL_ClanApplication::app = NULL;
CL_ClanApplication::CL_ClanApplication()
{
CL_ClanApplication::app = this;
}
CL_ClanApplication::~CL_ClanApplication()
{
CL_ClanApplication::app = NULL;
}
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