📄 font_x11.cpp
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/* $Id: font_x11.cpp,v 1.6 2003/09/19 10:33:02 mbn Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Display/display_precomp.h"
#include "API/Core/System/clanstring.h"
#include "API/Core/System/error.h"
#include "font_x11.h"
/////////////////////////////////////////////////////////////////////////////
// CL_Font_X11 operations:
//TODO: Implement X11 system fonts
//TODO: Since X11 fonts don't have the strikeout property, maybe draw the line ourselves?
void CL_Font_X11::create_sysfont(
const std::string &font_name,
const std::string &letters,
int height,
int width,
bool bold,
bool italic,
bool underline,
bool strikeout)
{
throw CL_Error("Font error: System fonts unimplemented on X11; bug the developers now!");
}
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