📄 pcx_provider_generic.h
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/* $Id: pcx_provider_generic.h,v 1.9 2003/10/14 15:52:12 mbn Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef header_pcx_provider_generic
#define header_pcx_provider_generic
#if _MSC_VER > 1000
#pragma once
#endif
#include "API/Display/Providers/pcx_provider.h"
#include "Display/pixel_buffer_generic.h"
#include "API/Core/IOData/inputsource.h"
#include "API/Core/IOData/inputsource_provider.h"
//: Surface provider that can load PCX files.
//- <p>The PCX decoder has been modified to load most PCX files
//- (instead of just the ones created by Deluxe Paint IIe).
//- It now support 1,2,4,8, or 24 bit files... and has been tested
//- in all but a few situations.</p>
//-
//- <p>Technically, the implementation cheats in that it doesnt
//- store images with less than 8 bits per pixel in their
//- native format. It simply converts them to PAL8
//- pixelformat instead of creating other pixelformats.</p>
//-
//- <p>Also note that the PCX decoder creates more bytes per
//- line than the image is supposed to contain. We rely on the clipping
//- capabilities of ClanLib to take care of that. Also note that some
//- default palettes were defined in the read_header() method. These
//- definitions might be better placed in palette.h. Since the scope of
//- the PCX_Provider rewrite was limited to the provider itself, no files
//- outside of pcx_provider.h and pcx_provider.cpp were modified.</p>
//-
//- <p>The PCX decoding code was moved to read_data() and read_header()
//- to make it easier to follow the code (called from perform_unlock()).</p>
class CL_PCXProvider_Generic : public CL_PixelBuffer_Generic
{
//! Construction:
public:
//: Constructs a surface provider that can read pcx files.
//param name: Name of the pcx file to load.
//param provider: Input source provider that delivers the pcx file.
//param transparent: True if a color in image should be transparent.
//param trans_col: Transparency color used if 'transparent' is true. Defaults to color 0.
CL_PCXProvider_Generic(
std::string name,
CL_InputSourceProvider *provider,
bool transparent=false,
unsigned char trans_col=0);
//: PCX Provider destructor
virtual ~CL_PCXProvider_Generic();
//! Attributes:
public:
//: Returns the pitch of the image (bytes per line).
unsigned int get_pitch() const { return pitch; }
//: Returns the width of the image.
unsigned int get_width() const { return bounding_right-bounding_left; }
//: Returns the height of the image.
unsigned int get_height() const { return bounding_bottom-bounding_top; }
//: Returns the number of subsprites in the image.
unsigned int get_num_frames() const { return 1; }
//: Get red mask
unsigned int get_red_mask() const;
//: Get green mask
unsigned int get_green_mask() const;
//: Get blue mask
unsigned int get_blue_mask() const;
//: Get alpha mask
unsigned int get_alpha_mask() const;
//: Get depth
unsigned int get_depth() const;
//: Is indexed
bool is_indexed() const { return true; }
//: Uses src colour key
bool uses_src_colorkey() const { return trans_col != -1; }
//: Returns the transparency color used, -1 if none.
unsigned int get_src_colorkey() const { return trans_col; }
//! Operations:
public:
//: Returns the image data. Provider must be locked before pointer is valid.
virtual void *get_data() { return image+bounding_left+bounding_top*pitch; }
//: Locks the surface provider.
virtual void perform_lock();
//: Unlocks the surface provider.
virtual void perform_unlock();
//! Implementation:
private:
//: Loads header data into class variables. Called by read_data().
void read_header(CL_InputSource *_datafile);
//: Decodes image data
void read_data();
////////////////////////////////
// PCX data variables:
//: Number of color planes in file data.
int num_planes;
//: Number of color planes in final image format.
int dest_num_planes;
//: Size of data in file.
int size_data;
//: PCX Version.
unsigned char pcx_version;
//: Bit per pixel per plane.
unsigned char bits_per_pixel_per_plane;
//: Bytes to decode per scanline (different than pitch).
int decode_pitch;
//: Bytes to allocate for decoding process.
//: This is not necessarily the same as the image size.
int bytes_to_allocate;
////////////////////////////////
// Surface Provider variables:
//: Inputsource provider from which pcx file is loaded.
CL_InputSourceProvider *provider;
//: Bytes per scanline in decoded image.
int pitch;
//: Height of image.
int height;
//: Bounding rectangle.
int bounding_left, bounding_top, bounding_right, bounding_bottom;
//: True if colorkey is used.
bool transparent;
//: Colorkey color.
int trans_col;
//: Name of pcx file.
std::string name;
//: Pixel format.
int pixelformat;
//: Image data.
unsigned char *image;
};
#endif
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