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📄 jpeg_provider_generic.h

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/*  $Id: jpeg_provider_generic.h,v 1.7 2003/10/14 15:52:12 mbn Exp $
**
**  ClanLib Game SDK
**  Copyright (C) 2003  The ClanLib Team
**  For a total list of contributers see the file CREDITS.
**
**  This library is free software; you can redistribute it and/or
**  modify it under the terms of the GNU Lesser General Public
**  License as published by the Free Software Foundation; either
**  version 2.1 of the License, or (at your option) any later version.
**
**  This library is distributed in the hope that it will be useful,
**  but WITHOUT ANY WARRANTY; without even the implied warranty of
**  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
**  Lesser General Public License for more details.
**
**  You should have received a copy of the GNU Lesser General Public
**  License along with this library; if not, write to the Free Software
**  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307  USA
*/

#ifndef header_jpeg_provider_generic
#define header_jpeg_provider_generic

#if _MSC_VER > 1000
#pragma once
#endif

#ifdef WIN32
#define XMD_H
#endif

#include <stdio.h>
extern "C"
{
	#undef FAR
	#include <jpeglib.h>
}

#include "API/Display/Providers/jpeg_provider.h"
#include "Display/pixel_buffer_generic.h"

#include "API/Core/IOData/inputsource.h"
#include "API/Core/IOData/inputsource_provider.h"

class CL_InputSourceProvider;

//: Surface provider that can load JPEG (.jpg) files.
class CL_JPEGProvider_Generic : public CL_PixelBuffer_Generic
{
//! Construction:
public:
	//: Constructs a surface provider that can read JPEG

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