dc_buffer_generic.h
来自「这是一款2d游戏引擎」· C头文件 代码 · 共 74 行
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74 行
/* $Id: dc_buffer_generic.h,v 1.9 2003/10/14 15:52:12 mbn Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef header_dc_buffer_generic
#define header_dc_buffer_generic
#if _MSC_VER > 1000
#pragma once
#endif
#include <windows.h>
#include "API/Display/pixel_buffer.h"
#include "Display/pixel_buffer_generic.h"
class CL_DeviceContextBuffer_Generic : public CL_PixelBuffer_Generic
{
//! Construction:
public:
//: Construct a pixelbuffer using the pixel format of the passed device context.
CL_DeviceContextBuffer_Generic(HDC reference_dc, int width, int height, bool monocrome_alpha);
~CL_DeviceContextBuffer_Generic();
//! Attributes:
public:
HDC get_dc() { return memory_dc; }
//! Operations:
public:
//: Returns a pointer to the beginning of the pixel buffer. Pointer
//: is only valid inside a lock/unlock session.
virtual void *get_data();
//: Reference counted lock function.
virtual void perform_lock();
//: Reference counted unlock function.
virtual void perform_unlock();
//! Implementation:
private:
HDC ref_dc;
HDC memory_dc;
BITMAPINFO bitmap_info;
HBITMAP bitmap, orig_bitmap;
unsigned char *data;
bool first_lock;
};
#endif
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