📄 netstream_generic.cpp
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/* $Id: netstream_generic.cpp,v 1.7 2003/07/20 22:34:40 grumbel Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "netstream_generic.h"
#include "netsession_generic.h"
#include "netcomputer_generic.h"
#include "API/Network/NetSession/netcomputer.h"
/////////////////////////////////////////////////////////////////////////////
// CL_NetStream_Generic construction:
CL_NetStream_Generic::CL_NetStream_Generic(
const std::string &netstream,
CL_NetComputer &dest,
CL_NetSession_Generic *session)
: session(session), computer(dest.impl), channel_id(0), closed(false), ref_count(0)
{
CL_MutexSection mutex_section(&computer->mutex);
computer->add_ref();
channel_id = computer->send_stream_connect(netstream, this);
}
CL_NetStream_Generic::CL_NetStream_Generic(
int channel_id,
CL_NetComputer_Generic *dest,
CL_NetSession_Generic *session)
: session(session), computer(dest), channel_id(channel_id), closed(false), ref_count(0)
{
CL_MutexSection mutex_section(&computer->mutex);
computer->add_ref();
}
CL_NetStream_Generic::~CL_NetStream_Generic()
{
if (!closed) computer->send_stream_close(channel_id);
CL_MutexSection mutex_section(&computer->mutex);
computer->release_ref();
}
/////////////////////////////////////////////////////////////////////////////
// CL_NetStream_Generic attributes:
/////////////////////////////////////////////////////////////////////////////
// CL_NetStream_Generic operations:
void CL_NetStream_Generic::add_ref()
{
CL_MutexSection mutex_section(&mutex);
ref_count++;
}
int CL_NetStream_Generic::release_ref()
{
CL_MutexSection mutex_section(&mutex);
ref_count--;
if (ref_count == 0)
{
mutex_section.leave();
delete this;
return 0;
}
return ref_count;
}
/////////////////////////////////////////////////////////////////////////////
// CL_NetStream_Generic implementation:
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