📄 inputsource_netpacket_generic.cpp
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/* $Id: inputsource_netpacket_generic.cpp,v 1.2 2003/07/20 22:34:40 grumbel Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "inputsource_netpacket_generic.h"
#include "netpacket_generic.h"
/////////////////////////////////////////////////////////////////////////////
// CL_InputSource_NetPacket_Generic construction:
CL_InputSource_NetPacket_Generic::CL_InputSource_NetPacket_Generic(CL_NetPacket_Generic *netpacket, bool ref_count)
: netpacket(netpacket), position(0), ref_count(ref_count)
{
if (ref_count) netpacket->add_ref();
}
CL_InputSource_NetPacket_Generic::~CL_InputSource_NetPacket_Generic()
{
if (ref_count) netpacket->release_ref();
}
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