inputsource_netpacket_generic.cpp

来自「这是一款2d游戏引擎」· C++ 代码 · 共 38 行

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/*  $Id: inputsource_netpacket_generic.cpp,v 1.2 2003/07/20 22:34:40 grumbel Exp $
**
**  ClanLib Game SDK
**  Copyright (C) 2003  The ClanLib Team
**  For a total list of contributers see the file CREDITS.
**
**  This library is free software; you can redistribute it and/or
**  modify it under the terms of the GNU Lesser General Public
**  License as published by the Free Software Foundation; either
**  version 2.1 of the License, or (at your option) any later version.
**
**  This library is distributed in the hope that it will be useful,
**  but WITHOUT ANY WARRANTY; without even the implied warranty of
**  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
**  Lesser General Public License for more details.
**
**  You should have received a copy of the GNU Lesser General Public
**  License along with this library; if not, write to the Free Software
**  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307  USA
*/

#include "inputsource_netpacket_generic.h"
#include "netpacket_generic.h"

/////////////////////////////////////////////////////////////////////////////
// CL_InputSource_NetPacket_Generic construction:

CL_InputSource_NetPacket_Generic::CL_InputSource_NetPacket_Generic(CL_NetPacket_Generic *netpacket, bool ref_count)
: netpacket(netpacket), position(0), ref_count(ref_count)
{
	if (ref_count) netpacket->add_ref();
}

CL_InputSource_NetPacket_Generic::~CL_InputSource_NetPacket_Generic()
{
	if (ref_count) netpacket->release_ref();
}

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