📄 netsession.cpp
字号:
/* $Id: netsession.cpp,v 1.11 2003/07/20 22:34:40 grumbel Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "API/Network/NetSession/netsession.h"
#include "netsession_generic.h"
/////////////////////////////////////////////////////////////////////////////
// CL_NetSession construction:
CL_NetSession::CL_NetSession(const std::string &app_id)
: impl(0)
{
impl = new CL_NetSession_Generic(app_id);
impl->add_ref();
}
CL_NetSession::CL_NetSession(const CL_NetSession ©)
: impl(copy.impl)
{
if (impl) impl->add_ref();
}
CL_NetSession::~CL_NetSession()
{
if (impl) impl->release_ref();
}
/////////////////////////////////////////////////////////////////////////////
// CL_NetSession attributes:
CL_NetGroup &CL_NetSession::get_all()
{
return impl->all;
}
/////////////////////////////////////////////////////////////////////////////
// CL_NetSession signals:
CL_Signal_v1<CL_NetComputer &> &CL_NetSession::sig_computer_connected()
{
return impl->sig_computer_connected;
}
CL_Signal_v1<CL_NetComputer &> &CL_NetSession::sig_computer_reconnected()
{
return impl->sig_computer_reconnected;
}
CL_Signal_v1<CL_NetComputer &> &CL_NetSession::sig_computer_disconnected()
{
return impl->sig_computer_disconnected;
}
CL_Signal_v1<CL_NetStream &> &CL_NetSession::sig_netstream_connect(const std::string &netstream)
{
return impl->map_netstream_connect[netstream];
}
CL_Signal_v2<CL_NetPacket &, CL_NetComputer &> &CL_NetSession::sig_netpacket_receive(const std::string &packetchannel)
{
return impl->map_netpacket_receive[packetchannel];
}
/////////////////////////////////////////////////////////////////////////////
// CL_NetSession operators:
void CL_NetSession::start_listen(const std::string &port)
{
impl->start_listen(port);
}
void CL_NetSession::stop_listen()
{
impl->stop_listen();
}
CL_NetComputer CL_NetSession::connect(const CL_IPAddress &address)
{
return impl->connect(address);
}
CL_NetComputer CL_NetSession::connect_async(const std::string &hostname, const std::string &port)
{
return impl->connect_async(hostname, port);
}
void CL_NetSession::show_debug(bool enable)
{
impl->show_debug = enable;
}
/////////////////////////////////////////////////////////////////////////////
// CL_NetSession implementation:
CL_NetSession::CL_NetSession(CL_NetSession_Generic *impl)
: impl(impl)
{
if (impl) impl->add_ref();
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -