📄 netpacket.cpp
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/* $Id: netpacket.cpp,v 1.9 2003/08/13 15:33:42 mbn Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "API/Network/NetSession/netpacket.h"
#include "API/Network/NetSession/netcomputer.h"
#include "netpacket_generic.h"
#include "inputsource_netpacket_generic.h"
#include "outputsource_netpacket_generic.h"
#include "netcomputer_generic.h"
/////////////////////////////////////////////////////////////////////////////
// CL_NetPacket construction:
CL_NetPacket::CL_NetPacket()
: impl(new CL_NetPacket_Generic)
{
input.impl->netpacket = impl;
output.impl->netpacket = impl;
impl->add_ref();
}
CL_NetPacket::CL_NetPacket(const void *data, int size)
: impl(new CL_NetPacket_Generic)
{
input.impl->netpacket = impl;
output.impl->netpacket = impl;
impl->add_ref();
output.write(data, size);
}
CL_NetPacket::CL_NetPacket(const std::string &data)
: impl(new CL_NetPacket_Generic)
{
input.impl->netpacket = impl;
output.impl->netpacket = impl;
impl->add_ref();
output.write(data.data(), data.length());
}
CL_NetPacket::CL_NetPacket(const CL_NetPacket ©)
: impl(copy.impl)
{
input.impl->netpacket = impl;
output.impl->netpacket = impl;
input.impl->position = copy.input.impl->position;
output.impl->position = copy.output.impl->position;
if (impl) impl->add_ref();
}
CL_NetPacket::~CL_NetPacket()
{
if (impl) impl->release_ref();
}
/////////////////////////////////////////////////////////////////////////////
// CL_NetPacket attributes:
unsigned char *CL_NetPacket::get_data()
{
return impl->data;
}
const unsigned char *CL_NetPacket::get_data() const
{
return impl->data;
}
int CL_NetPacket::get_size() const
{
return impl->size;
}
/////////////////////////////////////////////////////////////////////////////
// CL_NetPacket operations:
void CL_NetPacket::resize(int new_size)
{
impl->resize(new_size);
}
CL_NetPacket &CL_NetPacket::operator =(const CL_NetPacket ©)
{
if (impl) impl->release_ref();
impl = copy.impl;
if (impl) impl->add_ref();
input.impl->netpacket = impl;
output.impl->netpacket = impl;
input.impl->position = copy.input.impl->position;
output.impl->position = copy.output.impl->position;
return *this;
}
/////////////////////////////////////////////////////////////////////////////
// CL_NetPacket implementation:
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