📄 ip_address_generic.h
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/* $Id: ip_address_generic.h,v 1.8 2003/07/20 22:34:40 grumbel Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
**
*/
#ifndef ip_address_generic_header
#define ip_address_generic_header
#include <string>
#include "API/Network/Socket/ip_address.h"
//: Socket name; container class for an IP address and port.
class CL_IPAddress_Generic
{
//! Construction:
public:
//: Constructs an IP address using INADDR_ANY and port 0.
CL_IPAddress_Generic() {;}
//: Constructs an IP address using INADDR_ANY and the specified port.
CL_IPAddress_Generic(const std::string &port) {;}
//: Construct an IP address using the hostname and the port.
CL_IPAddress_Generic(const std::string &hostname, const std::string &port) {;}
//: Copy constructor.
CL_IPAddress_Generic(const CL_IPAddress_Generic ©) {;}
//! Attributes:
public:
//: Returns the internal addrinfo struct
virtual void get_addrinfo(int type, sockaddr &addr, int &len, int domain) const=0;
//: Returns the IP address in network byte order.
virtual std::string get_address() const=0;
//: Returns the IP port in host byte order.
virtual std::string get_port() const=0;
//: Returns true if objects are the same.
virtual bool operator == (const CL_IPAddress &other_instance) const=0;
//: Returns true if the other address is less.
//- <p>This is used for sorting
//- purposes (eg. if you use a std::map<CL_IPAddress, CL_Socket>), and sorts
//- the address based on lowest IP number address.</p>
virtual bool operator < (const CL_IPAddress &other_instance) const=0;
//: Returns true if the other address is greater.
//- <p>This is used for sorting
//- purposes (eg. if you use a std::map<CL_IPAddress, CL_Socket>), and sorts
//- the address based on lowest IP number address.</p>
virtual bool operator > (const CL_IPAddress &other_instance) const=0;
//! Operations:
public:
//: Set the IP address using a hostname.
//param hostname: Can be an IPv4 dotted-quad, hostname or a valid IPv6 address.
virtual void set_address(const std::string &hostname, const std::string &port)=0;
//: Set the IP port.
virtual void set_port(const std::string &new_port)=0;
//: Do a DNS lookup on the IP address.
virtual std::string dns_lookup() const=0;
//: Check to see if the address has an IPv4 mapping
//: is_ipv4() and is_ipv6() are not mutally exclusive
//: An address can have both IPv4 and IPv6 mappings
virtual bool is_ipv4() const=0;
//: Check to see if the address has an IPv6 mapping
//: is_ipv4() and is_ipv6() are not mutally exclusive
//: An address can have both IPv4 and IPv6 mappings
virtual bool is_ipv6() const=0;
};
#endif
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