📄 server_database.cpp
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/* $Id: server_database.cpp,v 1.3 2003/11/11 10:13:25 grumbel Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifdef _MSC_VER
#pragma warning(disable : 4786)
#endif
#include "server_database.h"
#include "API/Core/System/system.h"
/////////////////////////////////////////////////////////////////////////////
// CL_ServerDatabase construction:
CL_ServerDatabase::CL_ServerDatabase() : ref_count(0)
{
}
CL_ServerDatabase::~CL_ServerDatabase()
{
}
/////////////////////////////////////////////////////////////////////////////
// CL_ServerDatabase attributes:
/////////////////////////////////////////////////////////////////////////////
// CL_ServerDatabase operations:
int CL_ServerDatabase::add_ref()
{
return ++ref_count;
}
int CL_ServerDatabase::release_ref()
{
--ref_count;
if (ref_count == 0)
{
delete this;
return 0;
}
return ref_count;
}
void CL_ServerDatabase::update_server(const CL_IPAddress &address, const std::string &desc)
{
CL_MutexSection mutex_lock(&mutex);
CL_ServerUpdate update;
update.timestamp = CL_System::get_time();
update.server = address;
updates.push_front(update);
std::map<CL_IPAddress, CL_ServerDescription *>::iterator it;
it = servers.find(address);
if (it != servers.end())
{
it->second->ref_count--;
if (it->second->ref_count == 0) delete it->second;
}
CL_ServerDescription *server_description = new CL_ServerDescription;
server_description->ref_count = 1;
server_description->desc = desc;
servers[address] = server_description;
}
void CL_ServerDatabase::remove_server(const CL_IPAddress &address)
{
CL_MutexSection mutex_lock(&mutex);
CL_ServerUpdate update;
update.timestamp = CL_System::get_time();
update.server = address;
updates.push_front(update);
std::map<CL_IPAddress, CL_ServerDescription *>::iterator it;
it = servers.find(address);
if (it != servers.end())
{
it->second->ref_count--;
if (it->second->ref_count == 0) delete it->second;
servers.erase(it);
}
}
CL_ServerChanges CL_ServerDatabase::get_changes(unsigned int timestamp)
{
CL_MutexSection mutex_lock(&mutex);
CL_ServerChanges changes;
changes.timestamp = CL_System::get_time();
if (timestamp == 0) changes.servers = servers;
else
{
std::deque<CL_ServerUpdate>::iterator it;
for (it = updates.begin(); it != updates.end(); ++it)
{
if (it->timestamp < timestamp) break;
std::map<CL_IPAddress, CL_ServerDescription *>::iterator server_it;
server_it = servers.find(it->server);
if (server_it != servers.end())
{
changes.servers[it->server] = server_it->second;
}
else
{
changes.removed_servers.push_back(it->server);
}
}
}
std::map<CL_IPAddress, CL_ServerDescription *>::iterator it;
for (it = changes.servers.begin(); it != changes.servers.end(); ++it)
{
it->second->ref_count++;
}
return changes;
}
void CL_ServerDatabase::release_changes(CL_ServerChanges &changes)
{
CL_MutexSection mutex_lock(&mutex);
std::map<CL_IPAddress, CL_ServerDescription *>::iterator it;
for (it = changes.servers.begin(); it != changes.servers.end(); ++it)
{
it->second->ref_count--;
if (it->second->ref_count == 0) delete it->second;
}
changes.removed_servers.clear();
changes.servers.clear();
}
/////////////////////////////////////////////////////////////////////////////
// CL_ServerDatabase implementation:
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