📄 server_database.h
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/* $Id: server_database.h,v 1.3 2003/10/14 15:52:13 mbn Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef header_server_database
#define header_server_database
#if _MSC_VER > 1000
#pragma once
#endif
#include "API/Core/System/mutex.h"
#include "API/Network/Socket/ip_address.h"
#include <string>
#include <deque>
#include <list>
#include <map>
class CL_ServerDescription
{
public:
std::string desc;
int ref_count;
};
class CL_ServerUpdate
{
public:
unsigned int timestamp;
CL_IPAddress server;
};
class CL_ServerChanges
{
public:
unsigned int timestamp;
std::map<CL_IPAddress, CL_ServerDescription *> servers;
std::list<CL_IPAddress> removed_servers;
};
class CL_ServerDatabase
{
//! Construction:
public:
//: Constructs a server database.
CL_ServerDatabase();
~CL_ServerDatabase();
//! Attributes:
public:
//! Operations:
public:
//: Increments reference count.
int add_ref();
//: Decrements reference count.
//- <p>When the reference count reaches zero, release_ref will delete the instance.</p>
int release_ref();
//: Adds/updates a server in the database.
void update_server(const CL_IPAddress &address, const std::string &desc);
//: Removes a server from the database.
void remove_server(const CL_IPAddress &address);
//: Returns a list of server changes that has happened since last timestamp.
CL_ServerChanges get_changes(unsigned int timestamp = 0);
//: Releases reference counts caused by a call to get_changes.
void release_changes(CL_ServerChanges &changes);
//! Implementation:
private:
int ref_count;
std::map<CL_IPAddress, CL_ServerDescription *> servers;
std::deque<CL_ServerUpdate> updates;
CL_Mutex mutex;
};
#endif
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