📄 soundprovider_recorder.cpp
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/* $Id: soundprovider_recorder.cpp,v 1.1 2003/09/19 20:57:23 mbn Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
**
*/
#include "Sound/precomp.h"
#include "API/Sound/SoundProviders/soundprovider_recorder.h"
#include "soundprovider_recorder_generic.h"
#ifdef WIN32
#include "Win32/soundprovider_recorder_directsound.h"
#else
#include "Unix/soundprovider_recorder_oss.h"
#endif
/////////////////////////////////////////////////////////////////////////////
// CL_SoundProvider_Recorder construction:
CL_SoundProvider_Recorder::CL_SoundProvider_Recorder(
int frequency) : impl(new CL_SoundProvider_Recorder_Generic)
{
impl->frequency = frequency;
}
CL_SoundProvider_Recorder::~CL_SoundProvider_Recorder()
{
delete impl;
}
/////////////////////////////////////////////////////////////////////////////
// CL_SoundProvider_Recorder operations:
CL_SoundProvider_Session *CL_SoundProvider_Recorder::begin_session()
{
#ifdef WIN32
return new CL_SoundProvider_Recorder_DirectSound_Session(impl->frequency);
#else
return new CL_SoundProvider_Recorder_OSS_Session(impl->frequency);
#endif
}
void CL_SoundProvider_Recorder::end_session(CL_SoundProvider_Session *session)
{
delete session;
}
/////////////////////////////////////////////////////////////////////////////
// CL_SoundProvider_Recorder implementation:
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