📄 menu_node_boring.h
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/* $Id: menu_node_boring.h,v 1.3 2004/01/03 23:03:22 sphair Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
**
*/
//! clanGUI="Style: Boring"
//! header=guistyleboring.h
#ifndef header_menu_node_boring
#define header_menu_node_boring
//#include "../core.h"
//#include "../gui.h"
#include "../GUI/menu_node.h"
#include "../GUI/component_style.h"
class CL_StyleManager_Boring;
class CL_Surface;
//: MenuNode default style.
//- !group=GUI/Style: Boring!
//- !header=guistyleboring.h!
class CL_MenuNode_Boring : public CL_ComponentStyle
{
//! Construction:
public:
//: Constructor
CL_MenuNode_Boring(
CL_MenuNode *node,
CL_StyleManager_Boring *style);
//: Destructor
virtual ~CL_MenuNode_Boring();
//! Implementation:
private:
void on_set_options(const CL_DomElement &options);
void on_paint();
void on_pressed();
void on_released();
void on_reposition();
void on_get_preferred_size(CL_Size &size);
CL_SlotContainer slots;
CL_MenuNode *node;
CL_StyleManager_Boring *style;
CL_ResourceManager *resources;
CL_Surface *arrow;
bool down;
};
#endif
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