📄 display_mode.h
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/* $Id: display_mode.h,v 1.13 2004/01/02 15:42:43 mbn Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
**
*/
//! clanDisplay="Display 2D"
//! header=display.h
#ifndef header_display_mode
#define header_display_mode
#if _MSC_VER > 1000
#pragma once
#endif
#ifdef _MSC_VER
#pragma warning( disable : 4786)
#endif
#include <vector>
#include <string>
class CL_Size;
class CL_DisplayMode_Generic;
//: Display mode class.
//- !group=Display/Display 2D!
//- !header=display.h!
//- <p>This class contains information about one display mode available.
//- It also contains a static function to get a list of all available display modes.</p>
//- <p>Code example which dumps a list over all available modes:</p>
//- <pre>
//- std::vector < CL_DisplayMode > &modes = CL_DisplayMode::get_display_modes();
//- for(unsigned int i=0; i < modes.size(); ++i)
//- std::cout << modes[i].get_string() << std::endl;
//- </pre>
class CL_DisplayMode
{
//! Construction:
public:
CL_DisplayMode(const CL_Size &res, int bpp, int refresh_rate);
CL_DisplayMode(const CL_DisplayMode ©);
virtual ~CL_DisplayMode();
//! Attributes:
public:
//: Returns the resolution of the displaymode.
CL_Size get_resolution() const;
//: Returns the numbers of bytes per pixel of the displaymode.
int get_bpp() const;
//: Returns the refresh rate of the displaymode.
//- <p>Specifies the frequency, in hertz (cycles per second).
//- This value is also known as the vertical refresh rate.</p>
int get_refresh_rate() const;
//: Returns the information as a string in the format "640x480x32@60"
std::string get_string() const;
//: Returns a list over all available display modes.
static std::vector<CL_DisplayMode> &get_display_modes();
//! Operations:
public:
//: Copy assignment operator.
CL_DisplayMode &operator =(const CL_DisplayMode ©);
//! Implementation:
private:
CL_DisplayMode_Generic *impl;
};
#endif
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