📄 blend_func.h
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/* $Id: blend_func.h,v 1.8 2004/01/02 15:42:43 mbn Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
**
*/
//! clanDisplay="Display 2D"
//! header=display.h
#ifndef header_blend_func
#define header_blend_func
#if _MSC_VER > 1000
#pragma once
#endif
//: Blending functions.
//- !group=Display/Display 2D!
//- !header=display.h!
enum CL_BlendFunc
{
blend_zero, // source or destination (0, 0, 0, 0)
blend_one, // source or destination (1, 1, 1, 1)
blend_dest_color, // source (Rd, Gd, Bd, Ad)
blend_src_color, // destination (Rs, Gs, Bs, As)
blend_one_minus_dest_color, // source (1, 1, 1, 1) - (Rd, Gd, Bd, Ad)
blend_one_minus_src_color, // destination (1, 1, 1, 1) - (Rs, Gs, Bs, As)
blend_src_alpha, // source or destination (As, As, As, As)
blend_one_minus_src_alpha, // source or destination (1, 1, 1, 1) - (As, As, As, As)
blend_dst_alpha, // source or destination (Ad, Ad, Ad, Ad)
blend_one_minus_dest_alpha, // source or destination (1, 1, 1, 1) - (Ad, Ad, Ad, Ad)
blend_src_alpha_saturate, // source (f, f, f, 1) - f = min(As, 1 - Ad)
blend_constant_color, // source or destination (Rc, Gc, Bc, Ac)
blend_one_minus_constant_color, // source or destination (1, 1, 1, 1) - (Rc, Gc, Bc, Ac)
blend_constant_alpha, // source or destination (Ac, Ac, Ac, Ac)
blend_one_minus_constant_alpha // source or destination (1, 1, 1, 1) - (Ac, Ac, Ac, Ac)
};
#endif
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