📄 pixel_buffer.h
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/* $Id: pixel_buffer.h,v 1.35 2004/01/02 15:42:43 mbn Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
**
*/
//! clanDisplay="Display 2D"
//! header=display.h
#ifndef header_pixel_buffer
#define header_pixel_buffer
#if _MSC_VER > 1000
#pragma once
#endif
#include "../Core/Math/rect.h"
class CL_PixelFormat;
class CL_Palette;
class CL_PixelBuffer_Generic;
class CL_GraphicContext;
//: Pixel data access.
//- !group=Display/Display 2D!
//- !header=display.h!
class CL_PixelBuffer
{
//! Construction:
public:
//: Constructs a pixel buffer.
//param width: Width of pixel buffer, in pixels.
//param height: Height of pixel buffer, in pixels.
//param pitch: Bytes per line in pixel buffer.
//param format: Pixel format of pixel buffer.
//param palette: Palette used in pixel buffer.
//param data: Data pointer to pixel data. If null, will construct a memory pixel buffer with the given dimensions.
CL_PixelBuffer(int width, int height, int pitch, const CL_PixelFormat &format, void *data = 0);
CL_PixelBuffer(int width, int height, int pitch, const CL_PixelFormat &format, const CL_Palette &palette, void *data = 0);
CL_PixelBuffer(const CL_PixelBuffer ©);
CL_PixelBuffer();
virtual ~CL_PixelBuffer();
//! Attributes:
public:
//: Returns the pixel format of the pixel buffer.
const CL_PixelFormat &get_format() const;
//: Returns the palette of the pixel buffer.
const CL_Palette &get_palette() const;
//: Returns the buffer width.
int get_width() const;
//: Returns the buffer height.
int get_height() const;
//: Returns the pitch (bytes per scanline).
unsigned int get_pitch() const;
//: Returns the graphic context of the pixel buffer.
CL_GraphicContext *get_gc();
const CL_GraphicContext *get_gc() const;
//: Returns a pointer to the beginning of the pixel buffer. Pointer
//: is only valid inside a lock/unlock session.
void *get_data();
//! Operations:
public:
//: Copy assignment operator.
CL_PixelBuffer &operator =(const CL_PixelBuffer ©);
//: Locks the pixel buffer, making calls to get_data() valid.
void lock();
//: Unlocks the pixelbuffer.
void unlock();
//: Convert pixel buffer to the pixel format of the target buffer, storing
//: the result in the target buffer.
//param target: Target pixel buffer.
//param buffer: Buffer getting stored pixels in the specified format and pitch.
//param format: Pixel format of target buffer.
//param dest_pitch: Bytes per line of target buffer.
//param dest_rect: Destination rectangle for conversion.
//param src_rect: Source rectangle for conversion.
void convert(CL_PixelBuffer *target);
void convert(void *buffer, const CL_PixelFormat &format, int dest_pitch, const CL_Rect &dest_rect, const CL_Rect &src_rect=CL_Rect(0,0,0,0));
//: Convert one line of pixel data to target buffer.
//param buffer: Buffer getting stored pixels in the specified format
//param format: Pixel format of target buffer.
//param y: Specifies which line to convert when converting one single line.
void convert_line(void *buffer, const CL_PixelFormat &format, int y);
//! Implementation:
public:
CL_PixelBuffer(CL_PixelBuffer_Generic *impl);
protected:
//: Pixel data implementation.
CL_PixelBuffer_Generic *impl;
};
#endif
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