📄 browse_master.h
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/* $Id: browse_master.h,v 1.7 2004/01/02 15:42:44 mbn Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
**
*/
//! clanNetwork="Browsing"
//! header=network.h
#ifndef header_browse_master
#define header_browse_master
#if _MSC_VER > 1000
#pragma once
#endif
class CL_IPAddress;
class CL_BrowseMaster_Generic;
//: Browse master.
//- !group=Network/Browsing!
//- !header=network.h!
//- <p>A browse master is a service that browse servers can register themselves to, and
//- browse clients can then connect to the master and get a list of servers.</p>
//- <p>Normally, this is used in games to provide a list of available servers.</p>
class CL_BrowseMaster
{
//! Construction:
public:
//: Construct a browse master.
CL_BrowseMaster();
//: Browse Master Destructor
virtual ~CL_BrowseMaster();
//! Attributes:
public:
//! Operations:
public:
//: Setup port accepting browse clients and browse servers.
void start_listen(const CL_IPAddress &bind_address);
//: Stop listening.
void stop_listen();
//: Infinite browse master pump.
void run();
//! Implementation:
private:
CL_BrowseMaster_Generic *impl;
};
#endif
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