📄 voice_decoder.h
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/* $Id: voice_decoder.h,v 1.11 2004/01/02 15:42:45 mbn Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
**
*/
//! clanVoice="Encoding"
//! header=voice.h
#ifndef header_voice_decoder
#define header_voice_decoder
#if _MSC_VER > 1000
#pragma once
#endif
#include "../Sound/soundprovider_session.h"
#include <string>
class CL_VoiceDecoder_Generic;
//: Voice decoder
//- !group=Voice/Encoding!
//- !header=voice.h!
class CL_VoiceDecoder : public CL_SoundProvider_Session
{
//! Construction:
public:
//: Construct voice decoder.
CL_VoiceDecoder();
~CL_VoiceDecoder();
//! Attributes:
public:
//: Returns the number of samples in the soundbuffer.
virtual int get_num_samples() const;
//: Returns the playback frequency of the input data.
//return: Playback frequency.
virtual int get_frequency() const;
//: Returns the current position in the playback stream.
virtual int get_position() const;
//: Returns the playback sample format.
//return: The playback Sample format.
virtual CL_SoundFormat get_format() const;
//: Returns the number of channels filled when get_data is called.
virtual int get_num_channels() const;
//! Operations:
public:
// Decodes packet and makes it available through the stream provider session.
void decode_packet(const std::string &packet);
//: Returns true if no more input data is available.
//return: True if end of input data. False otherwise.
virtual bool eof() const;
//: Stops the current stream.
virtual void stop();
//: Start/continue playing of the stream.
//return: True for success. False otherwise.
virtual bool play();
//: Sets the position within the current stream.
//param pos: Position to seek to.
//return: True for success. False otherwise.
virtual bool set_position(int pos);
//: Called when a playback session needs more sample data.
//param data_ptr: Points to a buffer that should be filled with sample data.
//param data_requested: Samples of data requested.
//return: Number of samples actually filled with sample data.
virtual int get_data(void **data_ptr, int data_requested);
//! Implementation:
private:
CL_VoiceDecoder_Generic *impl;
};
#endif
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