📄 treeitem.h
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/* $Id: treeitem.h,v 1.9 2004/01/08 18:50:48 sphair Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
**
*/
//! clanGUI="Controls"
//! header=gui.h
#ifndef header_treeitem
#define header_treeitem
#if _MSC_VER > 1000
#pragma once
#endif
#include "component.h"
class CL_TreeItem_Generic;
class CL_TreeNode;
class CL_Surface;
//: TreeView_Item component
//- !group=GUI/Controls!
//- !header=gui.h!
class CL_TreeItem : public CL_Component
{
//! Construction:
public:
//: TreeView Item Constructor
CL_TreeItem(
CL_TreeNode *node,
CL_Component *parent,
CL_StyleManager *style = NULL);
//: TreeView Item Destructor
virtual ~CL_TreeItem();
//! Attributes:
public:
//: Returns the item label.
//return: The item label.
const std::string &get_text(int column = 0) const;
//: Returns the TreeView node this component is used in.
CL_TreeNode *get_node() const;
//: Return the icon.
CL_Surface *get_icon() const;
//: Get the margin between the start of the item and start of the text.
int get_text_margin(void) const;
//: Return the height.
int get_custom_height() const;
//! Operations:
public:
//: Sets the item label.
//param text: The item label.
void set_text(int column, const std::string &text);
//: Sets the items icon.
//- <p>If 'delete_surface' is true, the surface will be deleted when the component is deleted.</p>
void set_icon(CL_Surface *surface, bool delete_surface = false);
//: Set the margin between the start of the item and start of the text.
//: Use this to set a margin if you have no icon on this item, but on others.
void set_text_margin(int margin);
//: Sets the height.
void set_custom_height(int height);
//! Signals:
public:
//: This signal is emitted when the item is clicked on.
CL_Signal_v0 &sig_clicked();
//! Implementation:
private:
CL_TreeItem(const CL_TreeItem ©) : CL_Component(NULL, NULL) { return; } // disallow copy construction.
CL_TreeItem_Generic *impl;
};
#endif
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