📄 scrollbar.h
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/* $Id: scrollbar.h,v 1.53 2004/01/02 15:42:43 mbn Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
**
*/
//! clanGUI="Controls"
//! header=gui.h
#ifndef header_scrollbar
#define header_scrollbar
#if _MSC_VER > 1000
#pragma once
#endif
#include "component.h"
class CL_Button;
class CL_DomElement;
class CL_Rect;
class CL_ScrollBar_Generic;
//: ScrollBar component
//- !group=GUI/Controls!
//- !header=gui.h!
class CL_ScrollBar : public CL_Component
{
//! Construction:
public:
//: ScrollBar Constructor
CL_ScrollBar(
CL_Component *parent,
CL_StyleManager *style = NULL);
//: ScrollBar Constructor
//param Orientation: false: Vertical scrollbar, true: Hortizonal scrollbar
CL_ScrollBar(
int min,
int max,
bool orientation,
CL_Component *parent,
CL_StyleManager *style = NULL);
//: ScrollBar Constructor
//param Orientation: false: Vertical scrollbar, true: Hortizonal scrollbar
CL_ScrollBar(
bool orientation,
CL_Component *parent,
CL_StyleManager *style = NULL);
//: ScrollBar Constructor
//param Orientation: false: Vertical scrollbar, true: Hortizonal scrollbar
CL_ScrollBar(
const CL_Rect &pos,
int min,
int max,
bool orientation,
CL_Component *parent,
CL_StyleManager *style = NULL);
//: ScrollBar Constructor
//param Orientation: false: Vertical scrollbar, true: Hortizonal scrollbar
CL_ScrollBar(
const CL_Rect &pos,
bool orientation,
CL_Component *parent,
CL_StyleManager *style = NULL);
//: ScrollBar Destructor
virtual ~CL_ScrollBar();
//! Attributes:
public:
//: Returns the orientation of the scroll bar.
//return: true if scrollbar is vertical, false otherwise.
bool is_vertical() const;
//: Returns true if tracking is enabled, or false if tracking is disabled.
//: Tracking is initially enabled. See set_tracking for more info on tracking.
bool is_tracking() const;
//: Returns the current min value.
int get_min_value() const;
//: Returns the current max value.
int get_max_value() const;
//: Returns the range (delta max-min).
int get_range() const;
//: Returns the current range control value.
int get_value() const;
//: Returns true if the user has clicked the mouse on the slider and is currently dragging it, or false if not.
bool is_dragging_slider() const;
//: Returns true if this is a fixed length slider, false otherwise.
bool is_fixed_length_slider() const;
//: Returns the scroll bar slider rectangle.
CL_Rect &get_slider_rect() const;
//: Returns the minimum size of the slider.
//: Only usable in variable-length sliders.
int get_min_slider_length() const;
//! Operations:
public:
//: Sets the length-mode of the slider.
//- <p>If enable is true, the slider is constant in size. (See set_slider_length()).
//- If enable is false, the slider is resized automatically based on the range.</p>
void set_fixed_length_mode(bool enabel = true);
//: Sets the current size of the slider.
//: Only usable in fixed-length sliders.
void set_slider_length(int length);
//: Sets the minimum size of the slider.
//: Only usable in variable-length sliders.
void set_min_slider_length(int length);
//: Sets the scroll bar orientation to vertical if enable is true, horizontal otherwise.
void set_vertical(bool enable = true);
//: Enables scroll bar tracking if enable is true, or disables tracking if enable is false.
//- <p>If tracking is enabled (the default), the scroll bar emits the
//- sig_value_changed() signal while the slider is being dragged. If tracking is
//- disabled, the scroll bar emits the sig_value_changed() only when the user
//- releases the mouse button after moving the slider.</p>
void set_tracking(bool enable = true);
//: Sets the range between min_value and max_value.
//: If max_value is smaller than min_value, max_value is set to min_value.
void set_range(int min_value, int max_value);
//: Sets the range to start from value.
//: If current maximum value is less than the minvalue, maxvalue is set to minvalue.
void set_min_value(int value);
//: Sets the range to end at value.
//: If current maximum value is less than the minvalue, maxvalue is set to minvalue.
void set_max_value(int value);
//: Sets the range controls value to value and forces it to be within the legal range.
void set_value(int value);
//: Increases current value with step.
void increase(int step = 1);
//: Decreases current value with step.
void decrease(int step = 1);
//! Signals:
public:
//: This signal is emitted when the scroll bar value has changed, with the new scroll bar value as an argument.
//: See set_tracking() for specifics on this signal.
CL_Signal_v1<int> &sig_value_changed();
//: This signal is emitted when the user presses the slider with the mouse.
CL_Signal_v0 &sig_slider_pressed();
//: This signal is emitted when the slider is moved by the user, with the new scroll bar value as an argument.
//: This signal is emitted even when tracking is turned off.
CL_Signal_v1<int> &sig_slider_moved();
//: This signal is emitted when the user releases the slider with the mouse.
CL_Signal_v0 &sig_slider_released();
//! Implementation:
private:
CL_ScrollBar(const CL_ScrollBar ©) : CL_Component(NULL, NULL) { return; } // disallow copy construction.
CL_ScrollBar_Generic *impl;
};
#endif
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