📄 radiogroup.h
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/* $Id: radiogroup.h,v 1.8 2004/01/02 15:42:43 mbn Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
**
*/
//! clanGUI="Controls"
//! header=gui.h
#ifndef header_radiogroup
#define header_radiogroup
#if _MSC_VER > 1000
#pragma once
#endif
#include "../signals.h"
#include <vector>
class CL_RadioGroup_Generic;
class CL_RadioButton;
//: RadioGroup
//- !group=GUI/Controls!
//- !header=gui.h!
class CL_RadioGroup
{
//! Construction:
public:
//: RadioGroup Constructor
CL_RadioGroup();
//: RadioGroup Destructor
~CL_RadioGroup();
//! Attributes:
public:
//: Returns the amount of buttons added to the group.
int get_count() const;
//: Returns the selected button if any, NULL otherwise.
CL_RadioButton *get_toggled() const;
//: Returns all buttons in the group.
const std::vector<CL_RadioButton *> &get_buttons() const;
//! Operations:
public:
//: Adds a component into the group.
void add(CL_RadioButton *button, bool delete_component = false);
//: Removes a component from the group.
void remove(CL_RadioButton *button);
//: Sets a radiobutton active (and unchecks any other).
void set_checked(CL_RadioButton *button);
//! Signals:
public:
//: This signal is emitted when the radio selection is changed.
CL_Signal_v1<CL_RadioButton *> &sig_selection_changed();
//! Implementation:
private:
CL_RadioGroup(const CL_RadioGroup ©) { return; } // disallow copy construction.
CL_RadioGroup_Generic *impl;
};
#endif
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