📄 error.h
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/* $Id: error.h,v 1.14 2004/01/02 15:42:43 mbn Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
**
*/
//! clanCore="System"
//! header=core.h
#ifndef header_error
#define header_error
#if _MSC_VER > 1000
#pragma once
#endif
#include <string>
//: Exception class in ClanLib.
//- !group=Core/System!
//- !header=core.h!
//- <p>If something goes wrong in a clanlib function, it will throw an exception of
//- this class.</p>
class CL_Error
{
public:
//! Construction:
//: Error Constructor.
CL_Error(const char *message) { this->message = message; }
CL_Error(const std::string &message) { this->message = message; }
//: The error message
std::string message;
};
//: This function throws an error.
void cl_throw_error(const char *message);
void cl_throw_error(const std::string &message);
#endif
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