📄 lazycopyptr.h
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/* $Id: lazycopyptr.h,v 1.4 2004/01/02 15:42:43 mbn Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
**
*/
//! clanCore="System"
//! header=core.h
#ifndef clanlib_lazycopyptr_header
#define clanlib_lazycopyptr_header
#include "sharedptr.h"
//: Copy-on-write pointer class (acts like CL_OwningPtr, except holds off actual copy until non-const dereference).
//- !group=Core/System!
//- !header=core.h!
//- <p> Use CL_LazyCopyPtr when you want stack-instance-like semantics for your data, but want to avoid
//- doing an actual copy of the data until it's neccessary, if ever. This is often useful for classes
//- containing implementation pointers with mutable data; the class might just be copied and the copy
//- destroyed without any actual change of the copy's data. If that were the case and the class was
//- using CL_LazyCopyPtr for its implementation pointer, an unneccessary copy would've been saved. </p>
//- <p> The way to take advantage of CL_LazyCopyPtr's lazy copying is to prefer const dereferences whenever
//- possible. If the CL_LazyCopyPtr is a member of a class, and the dereference is within a const method
//- of that class, then the const version of operator* or operator-> is automatically used. To dereference
//- the CL_LazyCopyPtr constly when not in a const method of a class owning the CL_LazyCopyPtr, use the cd() method. </p>
template <typename T, typename U = T> class CL_LazyCopyPtr
{
//! Construction:
public:
//: Constructs a CL_LazyCopyPtr.
//param t: A pointer which was the return value of a 'new' call.
//- <p> Once the assignment statement is finished when assigning a passed pointer,
//- the CL_OwningPtr takes full control over that data. The original pointer shouldn't
//- be used to access or delete the data anymore; instead, use the CL_OwningPtr. </p>
CL_LazyCopyPtr() {}
CL_LazyCopyPtr(T* t) : ptr(t) {}
//! Attributes:
public:
//: Returns true if this CL_LazyCopyPtr is not dereferencable.
bool is_null() const {return ptr.is_null();}
//: Returns number of references (including this one) to the data cache.
//- <p> Returns 0 if this pointer is null. </p>
//- <p> If your code depends on this, it may not be using LazyCopyPtr correctly.
//- The idea is that the user code shouldn't concern itself with whether or
//- not a copy has taken place, just trust that LazyCopyPtr will copy it if
//- neccessary. </p>
int ref_cnt() const {return ptr.ref_cnt();}
//: Gives access to the pointer itself.
//- <p> Be careful not to keep the returned pointer around after doing any
//- non-const operations on the CL_LazyCopyPtr; it could be invalid
//- after that.</p>
U* get() {return ptr.get();}
const U* get() const {return ptr.get();}
//! Operations:
public:
//: Copy assignment operator.
//param t: A pointer which was the return value of a 'new' call.
//- <p> Once the assignment statement is finished when assigning a passed pointer,
//- the CL_LazyCopyPtr takes full control over that data. The original pointer shouldn't
//- be used to access or delete the data anymore; instead, use the CL_LazyCopyPtr. </p>
CL_LazyCopyPtr<T, U>& operator=(T* t) {ptr = t;}
//: Dereferencing operator.
U& operator*() {uniquify(); return *ptr;}
U const& operator*() const {return *ptr;}
//: Forces a const dereference.
//- <p> Like operator*, but forces a const dereference even if in non-const context. </p>
U const& cd() const {return *ptr;}
//: Indirect member access operator.
U* operator->() {uniquify(); return ptr.operator->();}
U const* operator->() const {return ptr.operator->();}
//! Implementation:
private:
CL_SharedPtr<T, U> ptr;
//: Ensures that we are the only user of this data
void uniquify() {if (ptr.ref_cnt() > 1) ptr = CL_SharedPtr<T, U>((T*)(ptr->clone()));}
//Not to be called, this just ensures that T is derived from CL_Clonable
void dummy() {ptr->must_be_derived_from_cl_clonable();}
};
#endif
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