📄 resourcetype_boolean.h
字号:
/* $Id: resourcetype_boolean.h,v 1.18 2004/01/02 15:42:43 mbn Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
**
*/
//! clanCore="Resources"
//! header=core.h
#ifndef header_resourcetype_boolean
#define header_resourcetype_boolean
#if _MSC_VER > 1000
#pragma once
#endif
#include "resourcedata.h"
#include "resource_manager.h"
#include "resource.h"
#include <string>
#include "../System/error.h"
#include "../System/error.h"
//: Resource Data object for a 'boolean' resource type.
//- !group=Core/Resources!
//- !header=core.h!
class CL_ResourceData_Boolean : public CL_ResourceData
{
//! Construction:
public:
//: Resource Data Boolean Constructor.
CL_ResourceData_Boolean(class CL_Resource &resource);
//! Attributes:
public:
//: Value
bool value;
};
//: Boolean resource accessor class.
//- !group=Core/Resources!
//- !header=core.h!
class CL_Boolean
{
//! Construction:
public:
//: Constructs a boolean.
//param res_id: Resource id of a boolean resource to be constructed from.
//param resources: Resource manager to load resource from.
//param def_value: Default value to use if resource is not found.
CL_Boolean(const std::string &res_id, CL_ResourceManager *resources)
{
CL_Resource res = resources->get_resource(res_id);
res.load();
CL_ResourceData_Boolean *data = (CL_ResourceData_Boolean *) res.get_data("boolean");
value = data->value;
res.unload();
}
CL_Boolean(const std::string &res_id, CL_ResourceManager *resources, bool def_value)
{
try
{
CL_Resource res = resources->get_resource(res_id);
res.load();
CL_ResourceData_Boolean *data = (CL_ResourceData_Boolean *) res.get_data("boolean");
value = data->value;
res.unload();
}
catch (CL_Error err)
{
value = def_value;
}
}
//! Operators:
//: Converts a CL_Boolean to a bool.
operator bool() const
{
return value;
}
//! Implementation:
private:
bool value;
};
#endif
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -