📄 zip_file_entry.h
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/* $Id: zip_file_entry.h,v 1.8 2004/01/02 15:42:43 mbn Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
**
*/
//! clanCore="I/O Data"
//! header=core.h
#ifndef header_zip_file_entry
#define header_zip_file_entry
#if _MSC_VER > 1000
#pragma once
#endif
#include <string>
#include "datatypes.h"
class CL_Zip_FileEntry_Generic;
//: File entry in zip file.
//- !group=Core/IO Data!
//- !header=core.h!
class CL_Zip_FileEntry
{
//! Construction:
public:
CL_Zip_FileEntry();
CL_Zip_FileEntry(const CL_Zip_FileEntry ©);
~CL_Zip_FileEntry();
//! Attributes:
public:
//: Returns the filename of file entry.
const std::string & get_filename() const;
//: Returns the uncompressed size of file entry.
cl_int64 get_uncompressed_size();
//: Returns the compressed size of file entry.
cl_int64 get_compressed_size();
//! Operations:
public:
//: Copy assignment operator.
CL_Zip_FileEntry &operator =(const CL_Zip_FileEntry ©);
//: Sets the filename of file entry.
void set_filename(const std::string &filename);
//! Implementation:
private:
CL_Zip_FileEntry_Generic *impl;
friend class CL_Zip_Archive;
friend class CL_InputSource_Zip_FileEntry;
};
#endif
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