📄 inputsource.h
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/* $Id: inputsource.h,v 1.18 2004/01/02 15:42:43 mbn Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
**
*/
//! clanCore="I/O Data"
//! header=core.h
#ifndef header_inputsource
#define header_inputsource
#if _MSC_VER > 1000
#pragma once
#endif
#include <string>
#include "datatypes.h"
//: Interface to read data.
//- !group=Core/IO Data!
//- !header=core.h!
//- <p> CL_InputSource is used to read data from different types of input sources.
//- In most cases, this is regular files and ClanLib zlib compressed datafiles. </p>
//-
//- <p>To access some system specific input source types, such as datafiles and
//- regular ones, use the static create functions in the CL_InputSourceProvider
//- class.</p>
//also CL_InputSourceProvider: Interface to open input sources with.
class CL_InputSource
{
//! Enums:
public:
//: Enum used by seek()
enum SeekEnum
{
seek_set, // from beginning of index
seek_cur, // from current position
seek_end // from end of index
};
//! Construction:
public:
//: Input Source Constructor
CL_InputSource() { set_system_mode(); }
//: Input Source Destructor
virtual ~CL_InputSource() { return; }
//! Attributes:
public:
//: Returns current position in input source.
//return: Current position in input source.
virtual int tell() const = 0;
//: Returns the size of the input source
//return: Size of the input source.
virtual int size() const = 0;
//: Returns true if the input source is in little endian mode.
virtual bool is_little_endian() { return little_endian_mode; }
//! Operations:
public:
//: Changes input data endianess to the local systems mode.
virtual void set_system_mode();
//: Changes input data endianess to big endian mode.
virtual void set_big_endian_mode();
//: Changes input data endianess to little endian mode. This is the default setting.
virtual void set_little_endian_mode();
//: Reads a signed 64 bit integer from input source.
//return: The integer read.
virtual cl_int64 read_int64();
//: Reads an unsigned 64 bit integer from input source.
//return: The integer read.
virtual cl_uint64 read_uint64();
//: Reads a signed 32 bit integer from input source.
//return: The integer read.
virtual cl_int32 read_int32();
//: Reads an unsigned 32 bit integer from input source.
//return: The integer read.
virtual cl_uint32 read_uint32();
//: Reads a signed 16 bit integer from input source.
//return: The integer read.
virtual cl_int16 read_int16();
//: Reads an unsigned 16 bit integer from input source.
//return: The integer read.
virtual cl_uint16 read_uint16();
//: Reads a signed 8 bit integer from input source.
//return: The integer read.
virtual cl_int8 read_int8();
//: Reads an unsigned 8 bit integer from input source.
//return: The integer read.
virtual cl_uint8 read_uint8();
//: Reads a signed 16 bit integer (short) from input source.
//return: The short read.
virtual short read_short16();
//: Reads an unsigned 16 bit integer (short) from input source.
//return: The unsigned short read.
virtual unsigned short read_ushort16();
//: Reads a signed 8 bit integer (char) from input source.
//return: The char read.
virtual char read_char8();
//: Reads an unsigned 8 bit integer (char) from input source.
//return: The unsigned char read.
virtual unsigned char read_uchar8();
//: Reads an ieee format floating point from input source.
//return: The float read.
virtual float read_float32();
//: Reads a bool from input source.
//return: The bool read.
virtual bool read_bool8();
//: Reads larger amounts of data (no endian and 64 bit conversion).
//param data: Points to an array where the read data is stored.
//param size: Number of bytes to read.
//return: Num bytes actually read.
virtual int read(void *data, int size) = 0;
//: Opens the input source. By default, it is open.
virtual void open() = 0;
//: Closes the input source.
virtual void close() = 0;
//: Make a copy of the current inputsource, standing at the same position.
//return: The copy of the input source.
virtual CL_InputSource *clone() const = 0;
//: Reads a string from the input source.
//- <p>The binary format expected in the input source is first an uint32 telling the length of the
//- string, and then the string itself.</p>
//return: The string read.
virtual std::string read_string();
//: Seeks to the specified position in the input source.
//param pos: Position relative to 'seek_type'.
//param seek_type: Defines what the 'pos' is relative to. Can be either seek_set, seek_cur og seek_end.
virtual void seek(int pos, SeekEnum seek_type) = 0;
//: Pushes the current input source position.
//: The position can be restored again with pop_position.
virtual void push_position() = 0;
//: Pops a previous pushed input source position (returns to the position).
virtual void pop_position() = 0;
//! Implementation:
protected:
bool little_endian_mode;
};
#endif
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