📄 origin.h
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/* $Id: origin.h,v 1.5 2004/01/02 15:42:43 mbn Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
**
*/
//! clanCore="Math"
//! header=core.h
#ifndef header_origin
#define header_origin
#if _MSC_VER > 1000
#pragma once
#endif
#include "size.h"
#include "point.h"
//: Alignment origins.
//- !group=Core/Math!
//- !header=core.h!
enum CL_Origin
{
origin_top_left,
origin_top_center,
origin_top_right,
origin_center_left,
origin_center,
origin_center_right,
origin_bottom_left,
origin_bottom_center,
origin_bottom_right,
};
//: Returns the anchor point for the origin within the dimensions of the size structure.
//- !group=Display/Display 2D!
//- !header=display.h!
CL_Point calc_origin(CL_Origin origin, const CL_Size &size);
CL_Pointf calc_origin(CL_Origin origin, const CL_Sizef &size);
#endif
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