📄 dom_document_type.h
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/* $Id: dom_document_type.h,v 1.8 2004/01/02 15:42:43 mbn Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
**
*/
//! clanCore="XML"
//! header=core.h
#ifndef header_dom_document_type
#define header_dom_document_type
#if _MSC_VER > 1000
#pragma once
#endif
#include "dom_node.h"
class CL_DomNamedNodeMap;
//: DOM Document Type class.
//- !group=Core/XML!
//- !header=core.h!
//- <p>Each Document has a doctype attribute whose value is either null
//- or a DocumentType object. The DocumentType interface in the DOM Level 1
//- Core provides an interface to the list of entities that are defined for
//- the document, and little else because the effect of namespaces and the
//- various XML scheme efforts on DTD representation are not clearly understood
//- as of this writing.</p>
//- <p>The DOM Level 1 doesn't support editing DocumentType nodes.</p>
class CL_DomDocumentType : public CL_DomNode
{
//! Construction:
public:
//: Constructs a DOM Document Type handle.
CL_DomDocumentType();
CL_DomDocumentType(CL_DomDocument &doc);
CL_DomDocumentType(CL_DomNode_Generic *impl);
~CL_DomDocumentType();
//! Attributes:
public:
//: The name of DTD; i.e., the name immediately following the DOCTYPE keyword.
std::string get_name() const;
//: A NamedNodeMap containing the general entities, both external and internal, declared in the DTD.
CL_DomNamedNodeMap get_entities() const;
//: A NamedNodeMap containing the notations declared in the DTD.
CL_DomNamedNodeMap get_notations() const;
//! Operations:
public:
};
#endif
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