📄 dom_comment.h
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/* $Id: dom_comment.h,v 1.8 2004/01/02 15:42:43 mbn Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
**
*/
//! clanCore="XML"
//! header=core.h
#ifndef header_dom_comment
#define header_dom_comment
#if _MSC_VER > 1000
#pragma once
#endif
#include "dom_character_data.h"
//: DOM Comment class.
//- !group=Core/XML!
//- !header=core.h!
//- <p>This represents the content of a comment, i.e., all the characters between the starting
//- '<!--' and ending '-->'. Note that this is the definition of a comment in XML, and,
//- in practice, HTML, although some HTML tools may implement the full SGML comment structure.</p>
class CL_DomComment : public CL_DomCharacterData
{
//! Construction:
public:
//: Constructs a DOM Comment handle.
CL_DomComment();
CL_DomComment(CL_DomDocument &doc, const std::string &data);
CL_DomComment(CL_DomNode_Generic *impl);
~CL_DomComment();
//! Attributes:
public:
//! Operations:
public:
};
#endif
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