📄 timer_generic.cpp
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/* $Id: timer_generic.cpp,v 1.11 2003/07/20 22:30:53 grumbel Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
**
*/
#include "Core/precomp.h"
#include "API/Core/System/timer.h"
#include "API/Core/System/system.h"
CL_Timer::CL_Timer(unsigned long _interval)
: interval(_interval), last_time(0), enabled(false)
{
}
void CL_Timer::keep_alive()
{
if (!enabled)
return;
unsigned long cur = CL_System::get_time();
if (last_time > cur)
last_time = cur; // The counter has overflowed the variable - reset it
while (cur >= last_time + interval)
{
sig_timer()();
last_time += interval;
}
}
void CL_Timer::enable()
{
enabled = true;
last_time = CL_System::get_time();
}
void CL_Timer::disable()
{
enabled = false;
}
bool CL_Timer::is_enabled()
{
return enabled;
}
void CL_Timer::set_interval(unsigned long interval)
{
this->interval = interval;
last_time = CL_System::get_time();
}
unsigned long CL_Timer::get_interval()
{
return interval;
}
CL_Signal_v0 &CL_Timer::sig_timer()
{
return signal_timer;
}
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