📄 thread_win32.cpp
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/* $Id: thread_win32.cpp,v 1.12 2003/10/08 17:43:49 mbn Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
**
*/
#include "Core/precomp.h"
#include "API/Core/System/thread.h"
#include "API/Core/System/error.h"
#include "API/Core/System/crash_reporter.h"
#include "thread_win32.h"
/////////////////////////////////////////////////////////////////////////////
// CL_Thread_Helper win32 implementation:
class CL_Thread_Helper : public CL_Runnable
{
public:
CL_Thread_Helper(int (*func)(void*), void *value)
: func(func), value(value)
{
}
virtual void run()
{
func(value);
}
private:
int (*func)(void*);
void *value;
};
/////////////////////////////////////////////////////////////////////////////
// CL_Thread win32 implementation:
CL_Thread::CL_Thread()
: impl(0)
{
}
CL_Thread::CL_Thread(int (*func)(void*), void *value)
: impl(new CL_Thread_Generic)
{
impl->runnable = new CL_Thread_Helper(func, value);
impl->delete_runnable = true;
impl->thread_handle = NULL;
impl->ref_count = 1;
}
CL_Thread::CL_Thread(CL_Runnable *runnable, bool delete_runnable)
: impl(new CL_Thread_Generic)
{
impl->runnable = runnable;
impl->delete_runnable = delete_runnable;
impl->thread_handle = NULL;
impl->ref_count = 1;
}
CL_Thread::CL_Thread(const CL_Thread ©)
: impl(copy.impl)
{
if (impl) impl->ref_count++;
}
CL_Thread::~CL_Thread()
{
if (impl)
{
impl->ref_count--;
if (impl->ref_count == 0)
{
if (impl->thread_handle != NULL) terminate();
if (impl->delete_runnable) delete impl->runnable;
delete impl;
}
}
}
unsigned long __stdcall CL_Thread_Generic::func_proxy(void *arg)
{
#ifndef DEBUG
// Create minidumps when not in debug mode.
CL_CrashReporter crash_reporter;
#endif
CL_Thread_Generic *self = (CL_Thread_Generic *) arg;
self->runnable->run();
return 0;
}
CL_Thread &CL_Thread::operator =(const CL_Thread ©)
{
if (impl)
{
impl->ref_count--;
if (impl->ref_count == 0)
{
if (impl->thread_handle != NULL) terminate();
if (impl->delete_runnable) delete impl->runnable;
delete impl;
}
}
impl = copy.impl;
if (impl) impl->ref_count++;
return *this;
}
void CL_Thread::start()
{
impl->thread_handle = CreateThread(
NULL,
0,
impl->func_proxy,
impl,
0,
&impl->thread_id);
if (impl->thread_handle == NULL)
throw CL_Error("Failed to create thread");
}
void CL_Thread::terminate()
{
TerminateThread(impl->thread_handle, 0);
CloseHandle(impl->thread_handle);
impl->thread_handle = NULL;
}
void CL_Thread::wait()
{
if (impl->thread_handle == NULL) return;
WaitForSingleObject(impl->thread_handle, INFINITE);
CloseHandle(impl->thread_handle);
impl->thread_handle = NULL;
}
void CL_Thread::set_priority(EThreadPriority priority)
{
if (impl->thread_handle == NULL) return;
int prio = THREAD_PRIORITY_NORMAL;
switch (priority)
{
case cl_priority_above_normal: prio = THREAD_PRIORITY_ABOVE_NORMAL; break;
case cl_priority_below_normal: prio = THREAD_PRIORITY_BELOW_NORMAL; break;
case cl_priority_highest: prio = THREAD_PRIORITY_HIGHEST; break;
case cl_priority_idle: prio = THREAD_PRIORITY_IDLE; break;
case cl_priority_lowest: prio = THREAD_PRIORITY_LOWEST; break;
case cl_priority_normal: prio = THREAD_PRIORITY_NORMAL; break;
case cl_priority_time_critical: prio = THREAD_PRIORITY_TIME_CRITICAL; break;
}
BOOL result = SetThreadPriority(impl->thread_handle, prio);
if (result == FALSE) throw CL_Error("Failed to set thread priority");
}
int CL_Thread::get_current_id()
{
return GetCurrentThreadId();
}
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