📄 thread_win32.h
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/* $Id: thread_win32.h,v 1.8 2003/10/14 15:52:12 mbn Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
**
*/
#ifndef header_thread_win32
#define header_thread_win32
#if _MSC_VER > 1000
#pragma once
#endif
#include "API/Core/System/thread.h"
#include <windows.h>
class CL_Thread_Generic
{
//! Attributes:
public:
static unsigned long __stdcall func_proxy(void *arg);
HANDLE thread_handle;
DWORD thread_id;
CL_Runnable *runnable;
bool delete_runnable;
int ref_count;
};
#endif
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