📄 thread_pthread.cpp
字号:
/* $Id: thread_pthread.cpp,v 1.13 2003/10/08 17:43:49 mbn Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
**
*/
#include "Core/precomp.h"
#include <pthread.h>
#include "API/Core/System/cl_assert.h"
#include "API/Core/System/log.h"
#include "thread_pthread.h"
/////////////////////////////////////////////////////////////////////////////
// CL_Thread_Helper unix implementation:
class CL_Thread_Helper : public CL_Runnable
{
public:
CL_Thread_Helper(int (*func)(void*), void *value)
: func(func), value(value)
{
}
virtual void run()
{
func(value);
}
private:
int (*func)(void*);
void *value;
};
/////////////////////////////////////////////////////////////////////////////
// CL_Thread unix/pthread implementation:
CL_Thread::CL_Thread(int (*func)(void*), void *value)
: impl(new CL_Thread_Generic)
{
impl->ref_count = 1;
impl->runnable = new CL_Thread_Helper(func, value);
impl->delete_runnable = true;
impl->running = false;
}
CL_Thread::CL_Thread(CL_Runnable *runnable, bool delete_runnable)
: impl(new CL_Thread_Generic)
{
impl->ref_count = 1;
impl->runnable = runnable;
impl->delete_runnable = delete_runnable;
impl->running = false;
}
CL_Thread::CL_Thread(const CL_Thread ©)
: impl(copy.impl)
{
if (impl) impl->ref_count++;
}
CL_Thread::CL_Thread()
: impl(0)
{
}
CL_Thread::~CL_Thread()
{
if (impl)
{
impl->ref_count--;
if (impl->ref_count == 0)
{
terminate();
if (impl->delete_runnable) delete impl->runnable;
delete impl;
}
}
}
CL_Thread &CL_Thread::operator =(const CL_Thread ©)
{
if (impl)
{
impl->ref_count--;
if (impl->ref_count == 0)
{
terminate();
if (impl->delete_runnable) delete impl->runnable;
delete impl;
}
}
impl = copy.impl;
if (impl) impl->ref_count++;
return *this;
}
void CL_Thread::start()
{
if (impl->running) return;
cl_assert(
pthread_create(
&impl->thread,
NULL,
impl->run_init,
impl)==0);
impl->running = true;
}
void *CL_Thread_Generic::run_init(void *_self)
{
CL_Thread_Generic *self = (CL_Thread_Generic *) _self;
// kill thread immidiately - no cancelation point...
pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS, NULL);
self->runnable->run();
return NULL;
}
void CL_Thread::terminate()
{
if (impl->running) pthread_cancel(impl->thread);
impl->running = false;
}
void CL_Thread::wait()
{
if (impl->running) pthread_join(impl->thread, NULL);
impl->running = false;
}
void CL_Thread::set_priority(EThreadPriority priority)
{
CL_Log::log("debug", "CL_Thread_Posix::set_priority not implemented yet.");
}
int CL_Thread::get_current_id()
{
return pthread_self();
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -