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📄 crash_reporter_unix.cpp

📁 这是一款2d游戏引擎
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/*  $Id: crash_reporter_unix.cpp,v 1.2 2003/09/15 15:40:36 grumbel Exp $
**
**  ClanLib Game SDK
**  Copyright (C) 2003  The ClanLib Team
**  For a total list of contributers see the file CREDITS.
**
**  This library is free software; you can redistribute it and/or
**  modify it under the terms of the GNU Lesser General Public
**  License as published by the Free Software Foundation; either
**  version 2.1 of the License, or (at your option) any later version.
**
**  This library is distributed in the hope that it will be useful,
**  but WITHOUT ANY WARRANTY; without even the implied warranty of
**  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
**  Lesser General Public License for more details.
**
**  You should have received a copy of the GNU Lesser General Public
**  License along with this library; if not, write to the Free Software
**  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307  USA
**
*/

#include "Core/precomp.h"
#include "API/Core/System/crash_reporter.h"
#include "API/Core/System/log.h"
#include "crash_reporter_unix.h"

/////////////////////////////////////////////////////////////////////////////
// CL_CrashReporter_Unix Construction:

CL_CrashReporter_Unix::CL_CrashReporter_Unix()
{
}

CL_CrashReporter_Unix::~CL_CrashReporter_Unix()
{
}

/*
todo: hook up signal handlers, then print_trace to file and emit sig_crash

void print_trace (void)
{
	void *array[10];
	size_t size;
	char **strings;
	size_t i;

	size = backtrace (array, 10);
	strings = backtrace_symbols (array, size);

	printf ("Obtained %zd stack frames.\n", size);

	for (i = 0; i < size; i++) printf ("%s\n", strings[i]);

	free (strings);
}
*/

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